Optimize factory caching for apps and pinned DLLs #1031
Merged
+30
−1
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C++/WinRT provides
WINRT_NO_MODULE_LOCKthat may be used by apps or pinned DLLs (that don't support unloading) to avoid the overhead of tracking of a module reference count. This update further optimizes the factory cache in such cases since unloading has an impact on caching performance. With this change, C++/WinRT is on par with the Rust language. Previously, Rust was just slightly faster.Data from: https://github.com/kennykerr/lang-perf
cc @axelandrejs