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Sending MissionInit doesn't return when the given client doesn't have a running minecraft instance #224

@lydiatliu

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@lydiatliu

The following line is printed
DEBUG: Sending MissionInit to 10.190.103.109 : 10000
where 10.190.103.109 : 10000 is my local machine that is not running a minecraft client.
but Malmo stays there and doesn't go on to try the rest of the clients in my client pool.

i'm running Malmo from a Linux cluster.

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