[webgpu] Apply template to MatMulNBitsWideTile#25353
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fs-eire merged 11 commits intomicrosoft:mainfrom Jul 16, 2025
Merged
[webgpu] Apply template to MatMulNBitsWideTile#25353fs-eire merged 11 commits intomicrosoft:mainfrom
MatMulNBitsWideTile#25353fs-eire merged 11 commits intomicrosoft:mainfrom
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qjia7
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/azp run Linux QNN CI Pipeline, Win_TRT_Minimal_CUDA_Test_CI, Windows ARM64 QNN CI Pipeline, Windows GPU Doc Gen CI Pipeline, Windows x64 QNN CI Pipeline |
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Azure Pipelines successfully started running 5 pipeline(s). |
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/azp run Linux QNN CI Pipeline, Win_TRT_Minimal_CUDA_Test_CI, Windows ARM64 QNN CI Pipeline, Windows GPU Doc Gen CI Pipeline, Windows x64 QNN CI Pipeline |
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Azure Pipelines successfully started running 5 pipeline(s). |
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/azp run Linux QNN CI Pipeline, Win_TRT_Minimal_CUDA_Test_CI, Windows ARM64 QNN CI Pipeline, Windows GPU Doc Gen CI Pipeline, Windows x64 QNN CI Pipeline |
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Azure Pipelines successfully started running 5 pipeline(s). |
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qti-yuduo
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### Description This commit applies WGSL template to `MatMulNBitsWideTile` to improve code readability and enables more flexible data handling. As part of this change, support for 4-bit and 8-bit shaders has been consolidated, and a common `CEIL_DIV` utility has been introduced. The previous `ShaderUsage::UseUniform` and `ShaderUsage::UseIndicesTypeAlias` flags are no longer necessary and have been removed. ### Motivation and Context See above
sanketkaleoss
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Aug 11, 2025
### Description This commit applies WGSL template to `MatMulNBitsWideTile` to improve code readability and enables more flexible data handling. As part of this change, support for 4-bit and 8-bit shaders has been consolidated, and a common `CEIL_DIV` utility has been introduced. The previous `ShaderUsage::UseUniform` and `ShaderUsage::UseIndicesTypeAlias` flags are no longer necessary and have been removed. ### Motivation and Context See above
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Description
This commit applies WGSL template to
MatMulNBitsWideTileto improve code readability and enables more flexible data handling.As part of this change, support for 4-bit and 8-bit shaders has been consolidated, and a common
CEIL_DIVutility has been introduced. The previousShaderUsage::UseUniformandShaderUsage::UseIndicesTypeAliasflags are no longer necessary and have been removed.Motivation and Context
See above