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Change fullscreen sim button to use arrows #11016
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Copilot wasn't able to review any files in this pull request.
…erk/fullscreen-arrows
riknoll
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@srietkerk which version of fontawesome did you take these from? if it's the version we already include, you should be able to just change the button's icon css class to reference the fontawesome icon and remove these files from the svgicon directory entirely.
if these aren't present in our version of fontawesome, then you're going to have to change the icons. these are not resized correctly. i suggest opening them in inkscape and making whatever adjustments you need manually
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I think I just pulled from the latest version, but it looks like there is a version of these arrows in the version that we use as well. Is it possible to have a Semantic UI button reference fontawesome icons? |
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Nevermind, I think I see what you mean. I'm testing it now. |
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@srietkerk is there a reason you're making this icon bigger than the other icons? |
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i think we should keep the icon size consistent. if we want to change it, we should change all of them |
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Sizing fixed
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…erk/fullscreen-arrows
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@srietkerk you can add the |
…erk/fullscreen-arrows












Closes microsoft/pxt-arcade#7229. It might be good to have someone else try to build this locally since the svgs look a little wonky.. I originally got the icons from font awesome and had copilot change the dimensions/resolution which is why it looks so zoomed in. I needed to make the edits to the icons because they were too small originally.
Upload target: https://arcade.makecode.com/app/8f84624f977576ef9912f0d082e2e0c2239e7a4d-efc73b318c#editor