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Recently our CI loop has started to randomly fail while building the playground app. ADO automation reported seeing this fail around 20 out of the last 120 runs.
Here's an example run that failed:
https://dev.azure.com/ms/react-native-windows/_build/results?buildId=69965&view=results
This is being discussed on Teams. It appears we're running out of heap space due to using the 32-bit build tools instead of the 64-bit tools.