On Android, when my app is built for Release, CachedImage (using svg) is not rendered correctly when the device's screen resolution is not set to the default.
For example, on my Samsung Galaxy S22 Ultra I can set the screen resolution to HD+, FHD+(default) and QHD+.
The red square is the image's background color, indicating the full size of the image's container.
Only on FHD+ the image looks as it should:

This is how the image looks when the app is started with screen resolution set to HD+:

And this is the image with the screen resolution on QHD+:

This probably has something to do with the device density.
On Android, when my app is built for Release, CachedImage (using svg) is not rendered correctly when the device's screen resolution is not set to the default.
For example, on my Samsung Galaxy S22 Ultra I can set the screen resolution to
HD+,FHD+(default) andQHD+.The red square is the image's background color, indicating the full size of the image's container.
Only on

FHD+the image looks as it should:This is how the image looks when the app is started with screen resolution set to

HD+:And this is the image with the screen resolution on

QHD+:This probably has something to do with the device density.