Fix #5 and add tests for touch functionality#6
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mikepb merged 2 commits intomikepb:masterfrom Apr 21, 2015
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This was referenced Mar 10, 2015
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Would it make sense to add e.preventDefault() here too?
http://www.html5rocks.com/en/mobile/touchandmouse/
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Yes, absolutely, just ran into that myself. (Though in that case the preventDefault line should probably just move to handleDrag)
- onMouseDown, onMouseUp, onTouchStart, onTouchEnd props now supported. - The above user event handlers can now call preventDefault() and cleanly override drag actions. - Added tests of above functionality. - In the internal handlers, preventDefault() is called if and only if a drag operation is started. This prevents scrolling / text selection. - Modified the example to only hide user selection on the <strong/> drag handles.
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Fix #5 and add tests for touch functionality
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In this PR, I have:
rootandbodyElementin favor of always setting and clearing events onthis.getDOMNode().ownerDocument.body.isTouchDeviceand the either/or relationship between touch and mouse events in favor of tracking the source device on a per-drag basis. This tracking relies on having separate handlers for touch and mouse events; For the record, my earlier approach of just inspectingevent.typein the shared handlers did not pan out, becauseTestUtils.Simulatedoesn't seem to set that property.dragEventForin favor ofdragEventsFor.mouseanddragEventsFor.touch.state.draggingslightly - its value is now always one offalse,'touch'and'mouse'. This is mainly so that a straymouseupdoesn't interfere with an ongoing touch-based drag operation, and vice versa.