Mod anchor offset#17
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updated dismounted indiividuals for APP6D
-updated SVGLookup to handle Dismounted individuals in APP6
fixes for symbol tree in tester
-MSLookup fix for APP6E
-Updated isSPWithSpecialModifierLayout() for APP6 -Added missing Vital Ground for APP6E lookup -Fixed Navigational Reference Waypoint Modifier List for APP6E
-fix for Protection of Cultural Property - Enhanced
-Added C2DLookup class to do C to Dch1 code conversion -Updated GENCLookup to translate 2 char 2525C country code to 3 digit 2525D country code
-label fix for seize,evacuate, capture, cordon & knock/search
…in symbol and set the dummy modifier
-added Escort for APP6 -Control Measure Icon tweaks to space debris and marine life -improved outlining of Single Point Control Measures to be more consistent around the symbol.
These are optional to use. If used together you have have the modifier anchored to a point on the symbol and offset by a set number of pixels. This prevents the labels from moving around when you zoom in and out. Only supported in WebRenderer.RenderSymbolAsMilStdSymbol at this time.
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Implemented ModifierAnchor and ModifierAnchorOffset.
These are optional to use.
If used together you have have the modifier anchored to a point on the symbol and offset by a set number of pixels.
This prevents the labels from moving around when you zoom in and out.
Only supported in WebRenderer.RenderSymbolAsMilStdSymbol at this time.
Also fixed Symbol Set Unknown bug where it would render with inverted '?'