ENH: Add MEG sensor option to coreg #12098
Merged
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Allows plotting the MEG sensors in addition to the helmet, and also should fix the rendering bugs you were seeing during the sprint @wmvanvliet by introducing a 1mm offset between the MEGIN sensor geometries which otherwise are perfectly coincident (which is bad news when using translucent geometry, at least when using depth peeling which is otherwise generally a good idea):
As an aside @wmvanvliet I noticed something when debugging the rendering issue -- if you want your rendering to be (closer to) as smooth as MNE-C you can disable depth peeling and it's much faster. But it has the side effect of messing up translucent geometry.