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gem.ini

experimental react adventure game engine

Games

License

game assets (music, images, text) and story are small part of original game. There are copyrighted and shouldn't be used outside this repo

To enjoy full game please visit https://www.rudowscy.com

History

  • gem.ini engine is based on my older works that power our previous games in this series

Main assumptions

System requirements

Developing

yarn
yarn start

Runs the app in the development mode.
Open http://localhost:3003 to view it in the browser.

The page will reload if you make edits.
You will also see any lint errors in the console.

helpful IDE settings

  • turn on eslint on save
  • turn on prettier on save
  • go to tools -> save on actions options and set arrange imports

Run in debugMode

Open http://localhost:3003/?debugMode=true

Tools

image optimization

css clip path generator

webm audio converter


Test

yarn test

TBC Launches the test runner in the interactive watch mode.
See the section about running tests for more information.

Build

yarn build

Builds the app for production to the build folder.
It correctly bundles React in production mode and optimizes the build for the best performance.

The build is minified and the filenames include the hashes.
Your app is ready to be deployed!

See the section about deployment for more information.

Preview build

yarn global add serve
serve build

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Experimental react adventure game engine

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