Creating a 2D top-down shooter in Python is done using the Pygame library, which provides built-in tools for working with graphics, sound, and input handling. Pygame: The industry standard for Python 2D game development.
- Events: Listen for keypresses and clicks.
- Logic: Move the player and update the coordinates of all bullets in the list.
- Rendering: First, clear the screen, then draw objects.
- Optimization: Bullets that fly outside the window are removed from the bullets list to prevent the program from slowing down after 5 minutes of play.
- Difficulty levels: Make enemies move faster or increase their numbers over time.
- Health: Instead of instant death, add a health bar.
- Bonuses: Make enemies drop health packs or rapid fire abilities.
To send a game to a friend, install the pyinstaller library:
pip install pyinstallerAnd in the terminal in the game folder, enter:
pyinstaller --onefile --noconsole game.pyIf you're planning on creating a complex interface (many windows, settings, and lists), check out the pygame-gui library. It allows you to add text fields, drop-down lists, and Windows-style buttons.
This project is licensed under the MIT License - see the LICENSE file for details.