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@dependabot dependabot bot commented on behalf of github Oct 6, 2025

Updates the requirements on rapier3d to permit the latest version.

Changelog

Sourced from rapier3d's changelog.

v0.30.0 (03 Oct. 2025)

  • Update to parry 0.25 (which involves breaking changes in the Voxels API but improves its internal storage to support large voxel maps).

v0.29.0 (05 Sept. 2025)

This version contains a significant rework of the internal velocity constraints solver. This makes it both simpler and more optimized (making the whole simulation up to 25% faster). For details on all the changes, see #876.

Notable changes include:

  • Update to parry 0.24 (includes a breaking change where all the *angular_inertia_sqrt fields and functions have been replaced by their non-square-root equivalent.
  • Fixed bug where friction on kinematic bodies would affect dynamic bodies much more weakly than it should.
  • In 3D, added a new friction model that is more efficient than the traditional Coulomb friction. This new simplified model is enabled by default and can be changed with IntegrationParameters::friction_model.
  • Removed support for the legacy PGS solver. Removed IntegrationParameters::pgs_legacy and ::tgs_soft_without_warmstart.

v0.28.0 (08 August 2025)

Modified

  • Update to nalgebra 0.34 and parry 0.23.
  • Only run the broad-phase once at the beginning of the physics step.
  • Don’t rebuild a BVH from scratch for CCD. Instead, reuse the broad-phase bvh with localized changes.
  • The public methods of IslandSolver has changed slightly to take the broad-phase as input.
  • Removed the BroadPhase trait and use the BVH broad-phase directly instead of a trait-object.

Added

  • Add Collider::compute_broad_phase_aabb to compute the AABB to be used by the broad-phase, taking into account its contact skin, prediction, and soft-ccd.

Fix

  • Fix issue where some solver contacts would disappear from the contact graph before the user had a chance to read them.

v0.27.0 (24 July 2025)

Modified

  • Modified the QueryPipeline API to take some geometric elements by-value instead of by-reference to make them easier to use.
  • Modified the character controller to take the query-pipeline by reference instead of by-value.

Fixed

... (truncated)

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@dependabot dependabot bot added dependencies Pull requests that update a dependency file rust Pull requests that update rust code labels Oct 6, 2025
Updates the requirements on [rapier3d](https://github.com/dimforge/rapier) to permit the latest version.
- [Changelog](https://github.com/dimforge/rapier/blob/master/CHANGELOG.md)
- [Commits](dimforge/rapier@v0.29.0...v0.30.0)

---
updated-dependencies:
- dependency-name: rapier3d
  dependency-version: 0.30.0
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot bot force-pushed the dependabot/cargo/crates/engine/rapier3d-0.30.0 branch from b3e86be to 5afe1ca Compare October 10, 2025 10:48
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dependabot bot commented on behalf of github Oct 20, 2025

Superseded by #26.

@dependabot dependabot bot closed this Oct 20, 2025
@dependabot dependabot bot deleted the dependabot/cargo/crates/engine/rapier3d-0.30.0 branch October 20, 2025 17:29
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