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Description
Since upgrading the app to SDK 28 it seems that the 3dot overflow menu is not showing up and therefore i lost the menu in my app. Appreciate any suggestions to rectify this issue ?
here is my code
package com.example.myapplication2;
import org.andengine.engine.camera.Camera;
import org.andengine.engine.options.EngineOptions;
import org.andengine.engine.options.ScreenOrientation;
import org.andengine.engine.options.resolutionpolicy.RatioResolutionPolicy;
import org.andengine.entity.modifier.MoveModifier;
import org.andengine.entity.scene.Scene;
import org.andengine.entity.scene.background.Background;
import org.andengine.entity.scene.menu.MenuScene;
import org.andengine.entity.scene.menu.MenuScene.IOnMenuItemClickListener;
import org.andengine.entity.scene.menu.item.IMenuItem;
import org.andengine.entity.scene.menu.item.SpriteMenuItem;
import org.andengine.entity.sprite.Sprite;
import org.andengine.entity.util.FPSLogger;
import org.andengine.opengl.texture.TextureOptions;
import org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas;
import org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory;
import org.andengine.opengl.texture.region.ITextureRegion;
import org.andengine.ui.activity.SimpleBaseGameActivity;
import android.opengl.GLES20;
import android.view.KeyEvent;
import android.view.Menu;
import android.view.MenuInflater;
/**
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(c) 2010 Nicolas Gramlich
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(c) 2011 Zynga
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@author Nicolas Gramlich
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@SInCE 01:30:15 - 02.04.2010
*/
public class MainActivity extends SimpleBaseGameActivity implements IOnMenuItemClickListener {
// ===========================================================
// Constants
// ===========================================================private static final int CAMERA_WIDTH = 720;
private static final int CAMERA_HEIGHT = 480;protected static final int MENU_RESET = 0;
protected static final int MENU_QUIT = MENU_RESET + 1;// ===========================================================
// Fields
// ===========================================================protected Camera mCamera;
protected Scene mMainScene;
private BitmapTextureAtlas mBitmapTextureAtlas;
private ITextureRegion mFaceTextureRegion;protected MenuScene mMenuScene;
private BitmapTextureAtlas mMenuTexture;
protected ITextureRegion mMenuResetTextureRegion;
protected ITextureRegion mMenuQuitTextureRegion;// ===========================================================
// Constructors
// ===========================================================// ===========================================================
// Getter & Setter
// ===========================================================// ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================@OverRide
public EngineOptions onCreateEngineOptions() {
this.mCamera = new Camera(0, 0, CAMERA_WIDTH, CAMERA_HEIGHT);return new EngineOptions(true, ScreenOrientation.LANDSCAPE_FIXED, new RatioResolutionPolicy(CAMERA_WIDTH, CAMERA_HEIGHT), this.mCamera);}
@OverRide
public void onCreateResources() {
BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/");this.mBitmapTextureAtlas = new BitmapTextureAtlas(this.getTextureManager(), 64, 64, TextureOptions.BILINEAR); this.mFaceTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mBitmapTextureAtlas, this, "menu_back.png", 0, 0); this.mBitmapTextureAtlas.load(); this.mMenuTexture = new BitmapTextureAtlas(this.getTextureManager(), 256, 128, TextureOptions.BILINEAR); this.mMenuResetTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mMenuTexture, this, "menu_reset.png", 0, 0); this.mMenuQuitTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mMenuTexture, this, "menu_quit.png", 0, 50); this.mMenuTexture.load();}
@OverRide
public Scene onCreateScene() {
this.mEngine.registerUpdateHandler(new FPSLogger());this.createMenuScene(); /* Just a simple scene with an animated face flying around. */ this.mMainScene = new Scene(); this.mMainScene.setBackground(new Background(0.09804f, 0.6274f, 0.8784f)); final Sprite face = new Sprite(0, 0, this.mFaceTextureRegion, this.getVertexBufferObjectManager()); face.registerEntityModifier(new MoveModifier(30, 0, CAMERA_WIDTH - face.getWidth(), 0, CAMERA_HEIGHT - face.getHeight())); this.mMainScene.attachChild(face); return this.mMainScene;}
@OverRide
public boolean onKeyDown(final int pKeyCode, final KeyEvent pEvent) {
if(pKeyCode == KeyEvent.KEYCODE_MENU && pEvent.getAction() == KeyEvent.ACTION_DOWN) {
if(this.mMainScene.hasChildScene()) {
/* Remove the menu and reset it. /
this.mMenuScene.back();
} else {
/ Attach the menu. */
this.mMainScene.setChildScene(this.mMenuScene, false, true, true);
}
return true;
} else {
return super.onKeyDown(pKeyCode, pEvent);
}
}@OverRide
public boolean onMenuItemClicked(final MenuScene pMenuScene, final IMenuItem pMenuItem, final float pMenuItemLocalX, final float pMenuItemLocalY) {
switch(pMenuItem.getID()) {
case MENU_RESET:
/* Restart the animation. */
this.mMainScene.reset();/* Remove the menu and reset it. */ this.mMainScene.clearChildScene(); this.mMenuScene.reset(); return true; case MENU_QUIT: /* End Activity. */ this.finish(); return true; default: return false; }}
// ===========================================================
// Methods
// ===========================================================protected void createMenuScene() {
this.mMenuScene = new MenuScene(this.mCamera);final SpriteMenuItem resetMenuItem = new SpriteMenuItem(MENU_RESET, this.mMenuResetTextureRegion, this.getVertexBufferObjectManager()); resetMenuItem.setBlendFunction(GLES20.GL_SRC_ALPHA, GLES20.GL_ONE_MINUS_SRC_ALPHA); this.mMenuScene.addMenuItem(resetMenuItem); final SpriteMenuItem quitMenuItem = new SpriteMenuItem(MENU_QUIT, this.mMenuQuitTextureRegion, this.getVertexBufferObjectManager()); quitMenuItem.setBlendFunction(GLES20.GL_SRC_ALPHA, GLES20.GL_ONE_MINUS_SRC_ALPHA); this.mMenuScene.addMenuItem(quitMenuItem); this.mMenuScene.buildAnimations(); this.mMenuScene.setBackgroundEnabled(false); this.mMenuScene.setOnMenuItemClickListener(this);}
@OverRide
public boolean onCreateOptionsMenu(Menu menu) {
MenuInflater inflater = getMenuInflater();
inflater.inflate(R.menu.menu, menu);return super.onCreateOptionsMenu(menu);}
/* @OverRide
public boolean onOptionsItemSelected(MenuItem item) {
switch (item.getItemId()) {
case R.id.action_settings:
// Do somethingreturn true; default: return super.onOptionsItemSelected(item); }}*/
// ===========================================================
// Inner and Anonymous Classes
// ===========================================================
}