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CheerNik_Engine

16.10.2020. Name is changed. I am starting to recreate everything in CheerNikEngine_1_3 18.10.2020. I tried to repeat a lot of Cherno code and here is much of the same... I need to review everything. I am working with events and window. --The same day: 15:00. I did it! EvSys is capable to bind static functions to glfw window and process input events. This is quite simple system now. --Also, I have PCH, auto DLL linking(just set DLL engine file in the EXE directory of game).

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another game engine made for learning purposes

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