[stack 4/4] Reduce realtime self-interruptions during playback#14827
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aibrahim-oai merged 17 commits intomainfrom Mar 17, 2026
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[stack 4/4] Reduce realtime self-interruptions during playback#14827aibrahim-oai merged 17 commits intomainfrom
aibrahim-oai merged 17 commits intomainfrom
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Co-authored-by: Codex <noreply@openai.com>
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Keep the rebased realtime stack compiling on current main by rendering the Interrupted multi-agent status in tui_app_server. Co-authored-by: Codex <noreply@openai.com>
Port the realtime v2 session, parser, app-server, and conversation runtime behavior onto the split websocket-method base without pulling in the startup-context or TUI playback slices. Co-authored-by: Codex <noreply@openai.com>
Add the new realtime event cases needed by the wire/runtime parity PR and fill the new audio frame field so the stack compiles cleanly on current main. Co-authored-by: Codex <noreply@openai.com>
Co-authored-by: Codex <noreply@openai.com>
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Improve local playback gating so assistant audio does not constantly interrupt itself while still allowing spoken barge-in. Co-authored-by: Codex <noreply@openai.com>
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## Stack Position 2/4. Built on top of #14828. ## Base - #14828 ## Unblocks - #14829 - #14827 ## Scope - Port the realtime v2 wire parsing, session, app-server, and conversation runtime behavior onto the split websocket-method base. - Branch runtime behavior directly on the current realtime session kind instead of parser-derived flow flags. - Keep regression coverage in the existing e2e suites. --------- Co-authored-by: Codex <noreply@openai.com>
sayan-oai
approved these changes
Mar 17, 2026
Resolve the realtime playback conflict in chatwidget/realtime.rs by keeping the branch's buffer clearing when speech starts or a response is cancelled. Co-authored-by: Codex <noreply@openai.com>
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Stack Position
4/4. Top-of-stack sibling built on #14830.
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