-
Notifications
You must be signed in to change notification settings - Fork 14
Open
Description
To reproduce:
- Open 'Ubbie-Mesh' or 'Sheep' projects in DragonBones
- Export them to the samples/HelloDragonBones/Assets/ folder and call the project 'dragonboy_flixel'
cd samples/HelloDragonBoneslime test html5(with Flixel installed)
In the case of Ubbie-Mesh, the program renders nothing and immediately crashes, with stack trace:
TypeError: Cannot read property 'texture' of null
at dragonBones_flixel_FlixelSlot._updateFrame (HelloDragonBones.js:19685)
at dragonBones_flixel_FlixelSlot._updateDisplay (HelloDragonBones.js:7697)
at dragonBones_flixel_FlixelSlot._update (HelloDragonBones.js:7788)
at dragonBones_Armature.advanceTime (HelloDragonBones.js:5822)
at dragonBones_flixel_FlixelFactory.buildArmatureFlixel (HelloDragonBones.js:19455)
at dragonBones_flixel_FlixelFactory.buildArmatureDisplay (HelloDragonBones.js:19431)
at FlixelRender.create (HelloDragonBones.js:4314)
[...]
In the case of Sheep, the program runs, but the render output is very malformed:
The OpenFL and Starling renderers behave correctly on both files. I tried exporting the sample Dragon project myself as well, and it works correctly.
I'm on flixel 4.7.0 / openfl 8.9.5
Metadata
Metadata
Assignees
Labels
No labels
