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I just started playing with VRX simulation environment and, first of all, I'd like to thank you for your work, it's cool to have an opportunity to experiment with marine robotics.
I noticed an issue with some joints starting to oscillate if you "shake" WAM-V a bit. It's visible with a naked eye and also affects data readings, for example IMU. The ball shooter is the most prominent feature, but other axes are also shaking in RViz, it's a bit harder to see, though.
The issue affects following axes:
wamv/ball_shooter_base_joint
wamv/ball_shooter_launcher_joint
wamv/gps_wamv_joint
wamv/imu_wamv_joint
wamv/receiver_pinger_joint
It looks like this happens because these axes have zero damping and friction, probably they should be damped or made fixed instead of revolute.
To Reproduce
Run ros2 launch vrx_gz competition.launch.py
Next, do some high-G maneuvers using gamepad or run ros2 topic pub -1 /wamv/thrusters/left/thrust std_msgs/msg/Float64 {"data: 1000."} && ros2 topic pub -1 /wamv/thrusters/right/thrust std_msgs/msg/Float64 {"data: 1000."} && ros2 topic pub -1 /wamv/thrusters/left/thrust std_msgs/msg/Float64 {"data: 0."} && ros2 topic pub -1 /wamv/thrusters/right/thrust std_msgs/msg/Float64 {"data: 0."}
Repeat step 2 until the ball shooter begins to oscillate in Gazebo, one time is typically enough.
System Configuration:
OS: vrx-devel:v3.0.4
ROS Version: ROS 2, Jazzy
Gazebo Version: 8.9/8.10, the behaviour is the same with the stock image which has Gazebo 8.9 and with Gazebo updated to 8.10.
Hello!
I just started playing with VRX simulation environment and, first of all, I'd like to thank you for your work, it's cool to have an opportunity to experiment with marine robotics.
I noticed an issue with some joints starting to oscillate if you "shake" WAM-V a bit. It's visible with a naked eye and also affects data readings, for example IMU. The ball shooter is the most prominent feature, but other axes are also shaking in RViz, it's a bit harder to see, though.
The issue affects following axes:
It looks like this happens because these axes have zero damping and friction, probably they should be damped or made fixed instead of revolute.
To Reproduce
ros2 launch vrx_gz competition.launch.pyros2 topic pub -1 /wamv/thrusters/left/thrust std_msgs/msg/Float64 {"data: 1000."} && ros2 topic pub -1 /wamv/thrusters/right/thrust std_msgs/msg/Float64 {"data: 1000."} && ros2 topic pub -1 /wamv/thrusters/left/thrust std_msgs/msg/Float64 {"data: 0."} && ros2 topic pub -1 /wamv/thrusters/right/thrust std_msgs/msg/Float64 {"data: 0."}System Configuration:
screencast.mp4