A Parkitect Game Modification which offers the ability to:
- record / handle
- save / load
- manage / export
... all statistics of your game sessions.
- Please use pre-alpha 4 (or later) parks to get full park statistics
- old parks (pre-alpha 3, savegames) can not have own statistics currently
- as long as Parkitect does not generate a Park-GUID therefor
- Old data versions
- old files in pesistentDataFolder/statMaster/backup_dv_num
- main game data will be converted to new data version
Shortcut: LeftCtrl + F12
- Update Game Data
- First session start / last session end time
- Start time of every game session
- Update Park Data (depends on Game Data)
- First session start / last session end time
- Start time of every park session
- Last internal park time
- Used park names
- Used file names
- Update Park Session Data (depends on Park Data)
- Start time of park session
- Last internal park time
- Used park names
- Loaded file name
- Further used file names
- Update Progression Data (depends on Park Session Data)
- Guests, employees, attractions, shops count
- Money, entrance fee, cleanliness, happiness, price satisfaction
- Update Interval Progression Data (every 1 - 120 seconds)
- all other data will be updated on session start / end
- or if a related ingame event has been occured
- Update People Data (depends on Park Session / Progression Data)
- Average money, happiness, tiredness, hunger, thirst, toilet urgency, nausea
- Update Attractions Data (depends on Park Session / Progression Data)
- Average attraction entrance fee, Attractions opened & customers count
- Update Shops Data (depends on Park Session / Progression Data)
- Average shops item price, Shops opened & customers count
- Update AutoSave mod data (depends on Park Data)
- AutoSaves / QuickSaves count (for Park and Park Session)
- Ignore AutoSave-File names (in regular park file names log)
- Ignore QuickSave-File names (in regular park file names log)
- Developer Mode activation
- Set debug messages and show dev UI controls
- Martin 'yokumo' Kelm @ parkitectLab
- Tim Potze @ ikkentim