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Currently looking to continue working in the Video Game Industry!
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Currently looking to continue working in the Video Game Industry!

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paupedra/README.md

Welcome to my profile!

My love for videogames has brought me to immerse myself in the world of Game Programming and since I found it I have been fascinated. I love working on games and creating experiences for people to enjoy. I consider myself to be a great team player and love bouncing off ideas with others to get the best version of a product as possible.

My greatest strenght is my communication skills and teamwork, which makes the dream work!

I am versed in C++ lenguage and I have worked on both Gameplay and Engine programming, highlighting the development of a full on Game Engine from scratch.

I have previously worked as Junior Gameplay Programmer at Crytek for 2 and a half years, where I made several changes to gameplay mechanics and engine features.

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  1. SematEngine SematEngine Public

    Game Engine in development. Part of the Game engine subject in CITM in the Videogame Design and Development.

    C++ 2

  2. ProceduralGameWorldGenerator ProceduralGameWorldGenerator Public

    C

  3. MissclickStudios/Projecte3 MissclickStudios/Projecte3 Public

    Repository created for the our Rogue-lite game fro porject III

    C++ 6 1

  4. MissclickStudios/The-Mandalorian-Sands-of-Arvala MissclickStudios/The-Mandalorian-Sands-of-Arvala Public

    This repository will hold the development of our game The Mandalorian: Sands of Arvala. This game is developped using our own custom engine Missclick Engine.

    C++ 2 1