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@kojix2
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@kojix2 kojix2 commented Jun 29, 2025

Hi @petabyt

A timer ID mismatch was occurring in the Windows table implementation during indeterminate progress bar (progress value -1) animation processing.

Issue Details

  • SetTimer() and KillTimer() were using different timer IDs
  • SetTimer(): Used (UINT_PTR) t
  • KillTimer(): Used (UINT_PTR) (&t) (incorrect)
  • This caused KillTimer() to fail, resulting in timer resource leaks

See libui-ng/libui-ng#324

@petabyt
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petabyt commented Jun 29, 2025

Thanks!

@petabyt petabyt merged commit 3307871 into petabyt:master Jun 29, 2025
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@kojix2 kojix2 deleted the table-progress branch June 30, 2025 03:31
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2 participants