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A simple procedural galaxy generator

This is a simple procedural galaxy generator using Unity and C#.

The code is adapted from Itinerant Games tumblr post.

Usage

Load project as usual in Unity.

When playing hit Space to create a random galaxy.

Values can be changed in the Inspector of the GalaxyGenerator GameObject

Remarks

Although I use Unity Pro it should work in Unity Basic as well. I don't think any Pro only features are used.

The performance is not the best (SetPixel() and Apply() are expensive).

Todo

  • Additional random stars

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