soundfile.jump: only jump if currently playing#404
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therewasaguy merged 1 commit intomasterfrom Jan 6, 2020
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- `p5.SoundFile.jump()` should not start playback - Fixes a bug in `p5.SoundFile.reverseBuffer()` where calling that method would trigger playback unexpectedly
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therewasaguy
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### New - AudioWorklet replaces the deprecated ScriptProcessorNode (when available) in p5.SoundRecorder, p5.Amplitude, and p5.SoundFile, as part of @oshoham's GSoC project https://github.com/processing/p5.js/blob/master/developer_docs/project_wrapups/orenshoham_gsoc_2019.md #369 #373 - p5 library compiled with webpack so it looks a little different and we had to remove comments that were tripping up YUIDoc here in the p5.js repo ### Fixes - p5.SoundFile: stop() won't stop a soundfile loop https://github.com/processing/p5.js-sound/issues/401 - p5.SoundFile: addCue() not triggering function calls https://github.com/processing/p5.js-sound/issues/371 - p5.SoundFile: jump() only called if soundfile is playing #404 - p5.SoundFile: save() bugfix #406 - remove bad console call (#378)
therewasaguy
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- update inline examples: processing/p5.js-sound#403 - p5.SoundFile: stop() won't stop a soundfile loop https://github.com/processing/p5.js-sound/pull/401 - p5.SoundFile: addCue() not triggering function calls https://github.com/processing/p5.js-sound/pull/371 - p5.SoundFile: jump() only called if soundfile is playing processing/p5.js-sound#404 - p5.SoundFile: save() bugfix processing/p5.js-sound#406
therewasaguy
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Jan 6, 2020
- improved inline documentation - all examples start audio on user gesture processing/p5.js-sound#403 - AudioWorklet replaces the deprecated ScriptProcessorNode (when available) in p5.SoundRecorder, p5.Amplitude, and p5.SoundFile, as part of @oshoham's GSoC project https://github.com/processing/p5.js/blob/master/developer_docs/project_wrapups/orenshoham_gsoc_2019.md processing/p5.js-sound#369 processing/p5.js-sound#373 - p5 library compiled with webpack so it looks a little different and we had to remove comments that were tripping up YUIDoc here in the p5.js repo - p5.SoundFile: stop() won't stop a soundfile loop https://github.com/processing/p5.js-sound/issues/401 - p5.SoundFile: addCue() not triggering function calls https://github.com/processing/p5.js-sound/issues/371 - p5.SoundFile: jump() only called if soundfile is playing processing/p5.js-sound#404 - p5.SoundFile: save() bugfix processing/p5.js-sound#406 - remove bad console call (processing/p5.js-sound#378)
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p5.SoundFile.jump()should not start playbackp5.SoundFile.reverseBuffer()where calling that method would trigger playback unexpectedly