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Client connection closes #1

@Wyrade

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@Wyrade

Hi!

Skybutt worked for me a few months ago.
Not sure what changed.

Now intiface desktop shows a successful client connection when i run skybutt, but the connection becomes closed in a fraction of a second after I press a key when skybutt prompts me to "Press any key to continue".

I know the connection works, because if I select randomly vibrate fast enough, the toy actually starts to randomly vibrate, but if i select nothing (or the skyrim option), the client connection closes. So even if i wait a second and then select randomly vibrate, it just throws the error that the connection is closed and then skybutt exits.

I'm not sure what the root cause of the issue is, apart from guessing some keepalive is not set up properly atm, but i tried to recompile skybutt with the new buttplug.io source. Sadly, I couldn't figue out how to actually do that in visual studio 2019 and after around an hour of trying I gave up and wrote this here.
(My programming experience is VERY basic, somewhat above hello world level and writing easy autohotkey scripts for myself, so i have no idea how to propely set up a solution, couldn't even get past the "using Buttplug.Client;" and similar lines being gray and showing the buttplug.io sources aren't recognized. :/ And I couldn't find basic enough guides with google.)

Could you please fix this issue, or if the issue isn't in your code being outdated, then do you have and ideas what I should try to make it work?

Thanks in advance!
And thanks for the program! :)

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