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Implement Fabric-aware get/set_local_poses via indexedfabricarray#2

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Implement Fabric-aware get/set_local_poses via indexedfabricarray#2
pv-nvidia wants to merge 89 commits into
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pv/5381-rebased

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@pv-nvidia pv-nvidia commented May 5, 2026

Description

Replaces isaac-sim#5381

Adopts the prototype design from bareya/pbarejko/camera-update: all transform reads and writes go through wp.indexedfabricarray, the view→fabric mapping is path-based (no custom prim attributes), and FabricFrameView reads/writes omni:fabric:localMatrix directly.

Previously get_local_poses delegated to USD even when Fabric held the source-of-truth world matrices, so after set_world_poses() the next get_local_poses() returned stale values — the reason test_set_world_updates_local was marked xfail(strict=True). An earlier attempt fixed this by composing local = inv(parent_world) * child_world in torch using a Python-level USD parent loop, which was correct but 3× slower than USD. This PR replaces that with two Warp kernels operating on Fabric matrices via a parent indexed fabric array, eliminating the Python bottleneck.

Implementation summary

  • Three persistent PrimSelection instances (trans_ro, world_rw, local_rw) differing only in per-attribute access mode.
  • Path-based view→fabric index mapping computed from selection.GetPaths(); no isaaclab:view_index:HASH prim attributes written anywhere.
  • wp.indexedfabricarray everywhere: kernels dereference ifa[view_index] instead of taking a separate mapping argument.
  • Stage-level IFabricHierarchy cache + dirty-stages set: multiple FabricFrameView instances on the same stage share one hierarchy lookup.
  • Symmetric local↔world propagation via Warp kernels: set_local_poses marks the stage dirty; the next world read fires child_world = parent * child_local per child. Mirror kernel runs after set_world_poses to recompute child_local = inv(parent) * child_world.
  • Two new public Warp kernels in isaaclab.utils.warp.fabric: decompose_indexed_fabric_transforms and compose_indexed_fabric_transforms, plus propagation kernels update_indexed_local_matrix_from_world and update_indexed_world_matrix_from_local.

The shared contract test test_set_world_updates_local no longer needs the xfail override and passes for both cpu and cuda:0. Three additional tests cover the new paths: test_set_local_via_fabric_path, test_get_scales_fabric_path, test_prepare_for_reuse_detects_topology_change. Local run of the full fabric test suite: 41 passed, 0 failed.

Benchmark results

1024 prims, 50 iterations, NVIDIA RTX A6000.

Operation USD (ms) Fabric (ms) Speedup
Get World Poses 13.5 0.067 201×
Set World Poses 30.0 0.123 244×
Interleaved Set→Get 43.8 0.159 276×
Get Local Poses 6.1 0.064 96×
Set Local Poses 8.6 0.053 163×

Reproduce with:

./isaaclab.sh -p scripts/benchmarks/benchmark_view_comparison.py \
  --num_envs 1024 --num_iterations 50 --backends usd fabric \
  --device cuda:0 --headless

Depends on: pv-nvidia:fix/fabric-prepare-for-reuse (PR #<TBD>) — please merge that one first.

Fixes #5

Type of change

• Bug fix (non-breaking change which fixes an issue)
• New feature (non-breaking change which adds functionality)

Checklist

• [x] I have read and understood the [contribution guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
• [x] I have run the [pre-commit checks](https://pre-commit.com/) with ./isaaclab.sh --format
• [x] I have made corresponding changes to the documentation
• [x] My changes generate no new warnings
• [x] I have added tests that prove my fix is effective or that my feature works

• [x] I have updated the changelog and the corresponding version in the extension's config/extension.toml file
• [x] I have added my name to the CONTRIBUTORS.md or my name already exists there

Per the fragment-based changelog system (#5434), this PR ships fragments at source/isaaclab_physx/changelog.d/fabric-frame-view-local-poses.rst and source/isaaclab/changelog.d/pv-5381-rebased.rst instead of editing CHANGELOG.rst and config/extension.toml directly — the nightly CI workflow compiles those from the fragments.

@pv-nvidia pv-nvidia changed the title Pv/5381 rebased Implement Fabric-aware get/set_local_poses via indexedfabricarray May 5, 2026
matthewtrepte and others added 6 commits May 5, 2026 13:13
…m#5473)

# Description

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Extend debug Visualization Markers, which are supported in the Kit
Visualizer, to the Newton Visualizers.

These Visualization Markers are various shapes and models which can be
added to envs for debugging / showing extra information.

Also added filtering for partial visualization (when we filtered which
envs are shown the in the visualizer, we also filter the markers)

For general USD mesh marker support in Newton, a followup PR will be
required, once a Newton API for general USD -> Newton Mesh conversion is
added (see newton-physics/newton#2667)

Checked velocity arrows, dexcubes, raycasts, frames, goal markers


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## Checklist

- [ ] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [ ] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [ ] I have made corresponding changes to the documentation
- [ ] My changes generate no new warnings
- [ ] I have added tests that prove my fix is effective or that my
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extension's `config/extension.toml` file
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exists there

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---------

Signed-off-by: matthewtrepte <mtrepte@nvidia.com>
# Description

- Increase the CI startup-hang grace period from 45s to 120s so slow but
valid Kit startup is not killed prematurely.
- Make `SurfaceGripper` fail fast on non-CPU simulation backends before
loading the surface gripper extension.
- Skip the CI-only `SurfaceGripperView` CPU initialization path that can
deadlock, while keeping CUDA fail-fast coverage.

## Type of change

<!-- As you go through the list, delete the ones that are not
applicable. -->

- Bug fix (non-breaking change which fixes an issue)


## Checklist

- [x] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [x] I have made corresponding changes to the documentation
- [x] My changes generate no new warnings
- [ ] I have added tests that prove my fix is effective or that my
feature works
- [ ] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [ ] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there

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…isaac-sim#5478)

Follow-up to isaac-sim#5434 (fragment-based changelog system). Two
contributor-facing references still pointed at the old "edit
CHANGELOG.rst directly" workflow:

- **`docs/source/refs/contributing.rst`** — *Maintaining a changelog and
extension.toml* section described per-version editing of CHANGELOG.rst
with manual SemVer bumps.
- **`.github/PULL_REQUEST_TEMPLATE.md`** — checklist asked contributors
to update the changelog and bump extension.toml directly.

Replaced only the parts that talk about direct editing; section/style
guidance (Added/Changed/Deprecated/Removed/Fixed, past tense, the sample
bullets themselves) stays intact.

## Test plan

- [x] Pre-commit clean
- [ ] Verify Build Latest Docs CI step renders the new section correctly

cc @kellyguo11 — addresses the doc gaps flagged after isaac-sim#5434 merged.
# Description

Mark all RTX-based rendering test cases flaky until they can produce
deterministic low-res camera outputs that pass golden image testing on
every CI run.

Fixes # (issue)

<!-- As a practice, it is recommended to open an issue to have
discussions on the proposed pull request.
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## Type of change

- Test change

## Screenshots

Please attach before and after screenshots of the change if applicable.

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## Checklist

- [x] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [x] I have made corresponding changes to the documentation
- [x] My changes generate no new warnings
- [x] I have added tests that prove my fix is effective or that my
feature works
- [x] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [x] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there

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---------

Signed-off-by: HuiDong Chen <huidongc@nvidia.com>
Co-authored-by: greptile-apps[bot] <165735046+greptile-apps[bot]@users.noreply.github.com>
…ic_write (isaac-sim#5380)

## Summary

Replace the `sync_usd_on_fabric_write` workaround in `FabricFrameView`
with proper `PrepareForReuse()` calls on the Fabric `PrimSelection`.
This tells the renderer (FSD/Storm) that Fabric data has changed, so the
next rendered frame reflects updated transforms — eliminating the need
to copy Fabric writes back to USD.

## Motivation

The existing `sync_usd_on_fabric_write` flag worked by mirroring every
Fabric write back to USD, which defeated the performance benefits of
Fabric. With `PrepareForReuse()`, the rendering pipeline is properly
notified of Fabric data changes without any USD writeback.

Additionally, the old code incorrectly fell back to USD for CPU devices
— Warp handles CPU Fabric buffers correctly, so the fallback was
unnecessary.

This addresses two of the issues raised in @pbarejko Piotr's review of
PR isaac-sim#4923:
- **Issue #1** (USD write-back): Fabric writes no longer sync back to
USD
- **Issue #4** (PrepareForReuse): Renderer notification via
`PrepareForReuse()` instead of USD writeback

## Changes

### Core (FabricFrameView)
- Call `_prepare_for_reuse()` in write paths (`set_world_poses`,
`set_scales`) to notify the renderer
- Remove `sync_usd_on_fabric_write` parameter (accepted via `**kwargs`
for backward compat)
- Remove incorrect CPU/device fallback warnings — Warp handles CPU
Fabric buffers correctly
- Add `_rebuild_fabric_arrays()` for topology change recovery when
`PrepareForReuse()` returns True, with assertion guarding the prim-count
invariant

### Camera
- Remove `sync_usd_on_fabric_write=True` from FrameView construction in
`camera.py`

## Benchmark Results

1024 prims, 50 iterations, NVIDIA L40 GPU:

| Operation | USD (ms) | Fabric (ms) | Speedup |
|---|---|---|---|
| Get World Poses | 14.71 | 0.07 | **203x** |
| Set World Poses | 40.75 | 0.16 | **259x** |
| Interleaved Set→Get | 55.90 | 0.24 | **232x** |
| Get Local Poses | 11.08 | 11.12 | 1.0x |
| Set Local Poses | 16.14 | 16.28 | 1.0x |

Local poses fall back to USD (expected — Fabric only accelerates world
poses via `omni:fabric:worldMatrix`).

## Tests Added

| Test | What it validates |
|------|------------------|
| `test_camera_pose_update_reflected_in_render` | Camera pose changes
propagate to rendered depth (close vs far) for CPU/GPU, tiled/non-tiled
|
| `test_fabric_set_world_does_not_write_back_to_usd` | Fabric writes
stay in Fabric, USD prim unchanged |
| `test_set_world_updates_local` (xfail) | Documents Issue #5:
`set_world_poses` doesn't update local pose in Fabric mode |

## Test Results

| Test Suite | Passed | Skipped | Xfailed | Total |
|---|---|---|---|---|
| Fabric contract tests (`test_views_xform_prim_fabric.py`) | 17 | 16 |
1 | 34 |
| USD contract tests (`test_views_xform_prim.py`) | 45 | 0 | 0 | 45 |
| Camera render test (`test_tiled_camera.py`) | 8 | 0 | 0 | 8 |

## Type of change

- Performance improvement (removes redundant USD writeback on Fabric
operations)

## Checklist

- [x] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [ ] I have made corresponding changes to the documentation
- [x] My changes generate no new warnings
- [x] I have added tests that prove my fix is effective or that my
feature works
- [x] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [x] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there

*No doc changes needed (parameter wasn't referenced in any docs)*
…tation (isaac-sim#5506)

# Description

This PR changes the PyTorch3d installation command in the
locomanipulation SDG policy training / rollout to use git and install
pytorch3d from source.

Fixes # (issue)

NV bug 6115836

## Type of change

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- Bug fix (non-breaking change which fixes an issue)

## Screenshots

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## Checklist

- [ ] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [ ] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [ ] I have made corresponding changes to the documentation
- [ ] My changes generate no new warnings
- [ ] I have added tests that prove my fix is effective or that my
feature works
- [ ] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [ ] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there

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@github-actions github-actions Bot added documentation Improvements or additions to documentation infrastructure labels May 7, 2026
r-schmitt and others added 19 commits May 7, 2026 11:53
# Description

the camera config was importing `isaaclab_physx.renderers` because the
default render_cfg was set to that config. this PR sets that to
RendererConfig to remove the import, but provides a
get_default_render_config method to the backend_utils to lazily import
the config if needed. this is called __post_init__ on the camera config
to replace the generic config as soon as possible to avoid downstream
issues referencing the renderer config. this action can be moved to the
factory if downstream references are cleaned up.

## Type of change

- Refactor to remove imports in cfg class

## Checklist

- [x] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [x] I have made corresponding changes to the documentation
- [x] My changes generate no new warnings
- [x] I have added tests that prove my fix is effective or that my
feature works
- [x] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [x] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there

---------

Co-authored-by: nvsekkin <72572910+nvsekkin@users.noreply.github.com>
…ields (isaac-sim#5275)

# Description

Splits IsaacLab's USD-physics cfg classes into solver-common base
classes and backend-specific subclasses, and refactors the writers
(`modify_*_properties`, `spawn_rigid_body_material`) so that schema
application is data-driven rather than hard-coded per-class. Prepares
the schema layer for multi-backend support (PhysX today, Newton/Mjc
next) without polluting base classes with silently-ignored fields or
stamping backend-specific schemas onto prims that didn't opt in.

## Architecture

Two layered concepts:

1. **Per-declaring-class routing.** Each cfg field's USD namespace is
determined by the class that declares it (walking the MRO). Base-class
fields write under `physics:*`; subclass fields write under their own
namespace (`physxRigidBody:*`, etc.). When a
`PhysxRigidBodyPropertiesCfg` instance is written, base fields still go
under `physics:*` because `_usd_namespace` is read from the declaring
class via `__dict__`, not via `getattr` (which would hit the subclass
override).
2. **Per-field exceptions.** Some "universal physics" fields have no USD
path except through a backend-namespaced attribute today (e.g.,
`disable_gravity` only exists at `physxRigidBody:disableGravity`). These
are declared as `_usd_field_exceptions = {applied_schema: (namespace,
[fields...])}` on the base class; the writer applies the exception
schema only when one of the listed fields is non-None.

The single helper `_apply_namespaced_schemas(prim, cfg, cfg_dict)` in
`schemas.py` does both passes for every writer (rigid body, collision,
articulation root, joint drive, mesh collision, rigid-body material).

## Design constraints

**One cfg class per spawner slot.** Spawners (`UsdFileCfg`,
`MeshCuboidCfg`, etc.) carry a single field for each property group:
`rigid_props: RigidBodyBaseCfg | None`, `collision_props:
CollisionBaseCfg | None`, `joint_drive_props: JointDriveBaseCfg | None`,
etc. The user cannot pass two cfgs into the same slot, so the cfg class
hierarchy must be **single-rooted per spawner field** — one base class
per group, with backend-specific subclasses below.

This rules out a "PhysX cfg sits next to a Newton cfg as siblings"
design and drives several placement decisions:

| Constraint | Consequence |
|---|---|
| Universal-physics fields must be reachable from any backend's cfg |
Goes on the **base** class, not a sibling backend cfg. Users on
Newton-only deployments can use `RigidBodyBaseCfg(disable_gravity=True)`
without importing `isaaclab_physx`. |
| A PhysX-namespaced field whose semantics are universal (e.g.,
`disable_gravity`) | Lives on the base but routes to the PhysX namespace
via `_usd_field_exceptions`. The base stays backend-clean; the writer
dispatches the PhysX write only when the field is non-None. |
| Writer logic must not branch on cfg subclass | Every writer is the
same code path regardless of subclass. The cfg metadata
(`_usd_namespace`, `_usd_applied_schema`, `_usd_field_exceptions`)
drives behavior; the writer is a pure data interpreter. |
| Adding a new backend (Newton, Mjc) | Requires a new subclass with its
own `_usd_namespace` / `_usd_applied_schema`. No spawner-side changes,
no writer-side changes, no base-cfg-side changes. |
| A field has multiple USD paths today (one PhysX-namespaced, one
Newton-namespaced) | Belongs on the **PhysX subclass**, not the base. A
future `NewtonArticulationRootPropertiesCfg` will own the same
conceptual field on the Newton side. ("Rule 2" — e.g.,
`enabled_self_collisions`.) |
| A field has only one USD path today, namespaced under PhysX, but the
conceptual quantity is universal | Belongs on the **base** with an
`_usd_field_exceptions` entry. ("Rule 1" — e.g., `disable_gravity`,
`articulation_enabled`, `contact_offset`, `rest_offset`,
`max_joint_velocity`.) When Newton ships its own native attribute, the
exception namespace switches transparently with no API change. |

## Field placement

### Base (solver-common) classes — `physics:*` namespace via
`UsdPhysics.*API`

| Cfg class | Field | USD attribute |
|---|---|---|
| `RigidBodyBaseCfg` | `rigid_body_enabled` | `physics:rigidBodyEnabled`
|
| `RigidBodyBaseCfg` | `kinematic_enabled` | `physics:kinematicEnabled`
|
| `CollisionBaseCfg` | `collision_enabled` | `physics:collisionEnabled`
|
| `MassPropertiesCfg` | `mass` | `physics:mass` |
| `MassPropertiesCfg` | `density` | `physics:density` |
| `RigidBodyMaterialBaseCfg` | `static_friction` |
`physics:staticFriction` |
| `RigidBodyMaterialBaseCfg` | `dynamic_friction` |
`physics:dynamicFriction` |
| `RigidBodyMaterialBaseCfg` | `restitution` | `physics:restitution` |
| `JointDriveBaseCfg` | `drive_type` | `drive:<axis>:physics:type` |
| `JointDriveBaseCfg` | `max_force` | `drive:<axis>:physics:maxForce` |
| `JointDriveBaseCfg` | `stiffness` | `drive:<axis>:physics:stiffness` |
| `JointDriveBaseCfg` | `damping` | `drive:<axis>:physics:damping` |
| `MeshCollisionBaseCfg` | `mesh_approximation_name` |
`physics:approximation` (token) |
| `ArticulationRootBaseCfg` | `fix_root_link` | (synthesizes
`UsdPhysics.FixedJoint`) |

`JointDriveBaseCfg` and `MeshCollisionBaseCfg` use the typed
`UsdPhysics.DriveAPI` / `UsdPhysics.MeshCollisionAPI` accessors at the
writer level (multi-instance namespace and `TfToken` with
`allowedTokens`, respectively); all other base fields flow through the
helper's per-class routing.

### PhysX subclasses — `physx*:*` namespaces, `Physx*API` schemas

| Cfg class | `_usd_namespace` | `_usd_applied_schema` | Adds fields |
|---|---|---|---|
| `PhysxRigidBodyPropertiesCfg` | `physxRigidBody` | `PhysxRigidBodyAPI`
| `linear_damping`, `angular_damping`, `max_linear_velocity`,
`max_angular_velocity`, `max_depenetration_velocity`,
`max_contact_impulse`, `enable_gyroscopic_forces`,
`retain_accelerations`, solver iter counts, sleep / stabilization
thresholds |
| `PhysxCollisionPropertiesCfg` | `physxCollision` | `PhysxCollisionAPI`
| `torsional_patch_radius`, `min_torsional_patch_radius` |
| `PhysxArticulationRootPropertiesCfg` | `physxArticulation` |
`PhysxArticulationAPI` | `enabled_self_collisions`, solver iter counts,
sleep / stabilization thresholds |
| `PhysxJointDrivePropertiesCfg` | `physxJoint` | `PhysxJointAPI` |
(currently empty; reserved for future PhysX-only knobs) |
| `PhysxRigidBodyMaterialCfg` | `physxMaterial` | `PhysxMaterialAPI` |
`compliant_contact_stiffness`, `compliant_contact_damping`,
`friction_combine_mode`, `restitution_combine_mode` |
| `PhysxConvexHullPropertiesCfg` | `physxConvexHullCollision` |
`PhysxConvexHullCollisionAPI` | `hull_vertex_limit`, `min_thickness` |
| `PhysxConvexDecompositionPropertiesCfg` |
`physxConvexDecompositionCollision` |
`PhysxConvexDecompositionCollisionAPI` | hull / voxel / shrink-wrap
tunables |
| `PhysxTriangleMeshPropertiesCfg` | `physxTriangleMeshCollision` |
`PhysxTriangleMeshCollisionAPI` | `weld_tolerance` |
| `PhysxTriangleMeshSimplificationPropertiesCfg` |
`physxTriangleMeshSimplificationCollision` |
`PhysxTriangleMeshSimplificationCollisionAPI` | `simplification_metric`,
`weld_tolerance` |
| `PhysxSDFMeshPropertiesCfg` | `physxSDFMeshCollision` |
`PhysxSDFMeshCollisionAPI` | `sdf_margin`, `sdf_narrow_band_thickness`,
`sdf_resolution`, etc. |

### `_usd_field_exceptions` table

These fields are declared on a *base* class but the only USD path today
goes through a non-base namespace. Each entry says: "if any listed field
on this cfg is non-None, apply the exception schema and write that one
attribute under the exception namespace." All other fields on the cfg
follow the per-declaring-class routing rule.

| Base cfg class | Exception schema | Namespace | Field(s) | Why on the
base |
|---|---|---|---|---|
| `RigidBodyBaseCfg` | `PhysxRigidBodyAPI` | `physxRigidBody` |
`disable_gravity` | Per-body gravity exclusion is universal physics;
PhysX honors per-body, Newton consumes the same attribute via the bridge
resolver (scene-level today; per-body fix is a Newton-side kernel
change, not a cfg-API change) |
| `CollisionBaseCfg` | `PhysxCollisionAPI` | `physxCollision` |
`contact_offset`, `rest_offset` | Collision-pair generation distance and
rest gap are universal physics; Newton importer consumes both via PhysX
bridge to populate `Model.shape_collision_radius` / `_thickness`
(`import_usd.py:2104, 2111`) |
| `ArticulationRootBaseCfg` | `PhysxArticulationAPI` |
`physxArticulation` | `articulation_enabled` | PhysX honors at sim time;
IsaacLab Newton wrapper reads it as a spawn-time guard at
`rigid_object.py:1035`. Universal user-facing intent |
| `JointDriveBaseCfg` | `PhysxJointAPI` | `physxJoint` |
`max_joint_velocity` | Sole USD path to `Model.joint_velocity_limit` in
Newton (no `newton:*` equivalent today). The exception namespace
switches transparently when Newton ships `newton:maxJointVelocity` as a
registered applied API |

When any exception field is non-None, the corresponding `Physx*API`
schema is applied to the prim. When all exception fields are None, no
PhysX schema is stamped — Newton-targeted prims authored from `*BaseCfg`
stay free of PhysX schemas they didn't opt in to.

## Field renames (with deprecation aliases)

To enforce the convention that python `snake_case` cfg field names map
identity-style to USD `camelCase` attribute names, two legacy fields
were renamed. Both keep the old name as a deprecation alias forwarded
via `__post_init__` (emits `DeprecationWarning`, scheduled for removal
in 5.0).

| Old name | New name | USD attribute |
|---|---|---|
| `JointDriveBaseCfg.max_velocity` | `max_joint_velocity` |
`physxJoint:maxJointVelocity` |
| `JointDriveBaseCfg.max_effort` | `max_force` |
`drive:<axis>:physics:maxForce` |

## Type of change

- New feature (non-breaking change which adds functionality)
- Breaking change (existing functionality will not work without user
modification)

The split is non-breaking at the spawner-cfg level — every base-class
type accepts any subclass via polymorphism, and every legacy
`RigidBodyPropertiesCfg` / `JointDrivePropertiesCfg` /
`CollisionPropertiesCfg` / `ArticulationRootPropertiesCfg` /
`MeshCollisionPropertiesCfg` / `RigidBodyMaterialCfg` /
`FixedTendonPropertiesCfg` / `SpatialTendonPropertiesCfg` import path
continues to work via deprecation-alias subclasses and `__getattr__`
shims on `isaaclab.sim`, `isaaclab.sim.schemas`, and
`isaaclab.sim.schemas.schemas_cfg`. Direct attribute access to the
renamed fields still works through deprecation aliases. Removal
scheduled for 5.0.

The breaking aspect: cfg classes in `isaaclab_physx.sim.schemas` and
`isaaclab_physx.sim.spawners.materials` are physically relocated. Anyone
importing from internal paths (rather than `isaaclab.sim`) needs to
update.

## Migration

```python
# Before
import isaaclab.sim as sim_utils
rigid_props = sim_utils.RigidBodyPropertiesCfg(disable_gravity=True, linear_damping=0.1)
joint_props = sim_utils.JointDrivePropertiesCfg(max_effort=80.0, max_velocity=5.0)
collision_props = sim_utils.CollisionPropertiesCfg(contact_offset=0.02, torsional_patch_radius=1.0)
material = sim_utils.RigidBodyMaterialCfg(static_friction=0.7, compliant_contact_stiffness=1000.0)

# After (PhysX-targeted)
import isaaclab.sim as sim_utils
from isaaclab_physx.sim.schemas import (
    PhysxRigidBodyPropertiesCfg,
    PhysxJointDrivePropertiesCfg,
    PhysxCollisionPropertiesCfg,
)
from isaaclab_physx.sim.spawners.materials import PhysxRigidBodyMaterialCfg

rigid_props = PhysxRigidBodyPropertiesCfg(disable_gravity=True, linear_damping=0.1)
joint_props = PhysxJointDrivePropertiesCfg(max_force=80.0, max_joint_velocity=5.0)
collision_props = PhysxCollisionPropertiesCfg(contact_offset=0.02, torsional_patch_radius=1.0)
material = PhysxRigidBodyMaterialCfg(static_friction=0.7, compliant_contact_stiffness=1000.0)

# After (Newton-targeted — base classes only, no PhysX schemas applied)
from isaaclab.sim.schemas import RigidBodyBaseCfg, JointDriveBaseCfg, CollisionBaseCfg
from isaaclab.sim.spawners.materials import RigidBodyMaterialBaseCfg

rigid_props = RigidBodyBaseCfg(disable_gravity=True)  # only base + exception fields available
joint_props = JointDriveBaseCfg(max_force=80.0, max_joint_velocity=5.0)
material = RigidBodyMaterialBaseCfg(static_friction=0.7)
```

Spawner type annotations remain unchanged — they accept any subclass via
polymorphism.

## Internal helper

```python
def _apply_namespaced_schemas(prim, cfg, cfg_dict):
    # 1. Per-field exceptions: pop listed fields, apply exception schema if any non-None,
    #    write under exception namespace.
    # 2. Per-declaring-class routing: walk MRO to find each remaining field's owner class;
    #    write under that class's _usd_namespace; apply that class's _usd_applied_schema.
```

Used by all five `modify_*_properties` writers and
`spawn_rigid_body_material`. Replaced ~125 lines of duplicated gating
logic with a single ~30-line helper.

## Side change: configclass

`source/isaaclab/isaaclab/utils/configclass.py:_process_mutable_types`
now detects string-form `ClassVar` annotations under PEP 563 (`from
__future__ import annotations`) so it doesn't wrap `ClassVar[dict]`
defaults in `field(default_factory=...)`. Matches Python stdlib
`dataclasses` semantics. No pre-existing IsaacLab class used `ClassVar`
inside a `@configclass` block, so the change has no effect on existing
code; it enables the `ClassVar` metadata pattern this PR introduces.

## Test plan

- [x] `test_schemas.py` (38 → 40 tests): all schema-cfg classes write
correct attributes under the right namespace; PhysX schemas are NOT
applied when only base/UsdPhysics fields are set; deprecation aliases
(`max_velocity` → `max_joint_velocity`, `max_effort` → `max_force`)
forward correctly and emit `DeprecationWarning`. **40 passed.**
- [x] `test_schemas_shim.py`: legacy import paths
(`isaaclab.sim.schemas.RigidBodyPropertiesCfg` etc.) resolve via
`__getattr__` shims. **All passing.**
- [x] `test_articulation.py`, `test_rigid_object_iface.py`,
`test_valid_configs.py`, `test_spawn_*` — no regressions.
- [x] Full suite (`./isaaclab.sh -t`): 8768/9205 pass, 437 unrelated
baseline failures (rendering, `omni.physics.tensors.api` missing, OSC
controller, `install_ci`, `pyglet`, Newton env-path, Anymal-C
determinism). Zero new regressions; +123 passing tests vs. earlier
state.
- [x] `./isaaclab.sh -f` (pre-commit) clean.

## Supersedes

Together with isaac-sim#5276, supersedes isaac-sim#4847 and isaac-sim#5203 with a cleaner
schema-layer design.

## Checklist

- [x] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [x] I have made corresponding changes to the documentation (changelog
fragments under `source/isaaclab/changelog.d/`)
- [x] My changes generate no new warnings
- [x] I have added tests that prove my fix is effective or that my
feature works
- [x] I have updated the changelog (fragment-based system) and the
corresponding version in the extension's `config/extension.toml` file
- [x] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there

---------

Co-authored-by: ooctipus <zhengyuz@nvidia.com>
…c-sim#5301)

Updates docs for using nurec background in locomanipulation sdg

## Type of change

- Documentation update

## Checklist

- [ ] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [ ] I have made corresponding changes to the documentation
- [ ] My changes generate no new warnings
- [ ] I have added tests that prove my fix is effective or that my
feature works
- [ ] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [ ] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there

<!--
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---------

Co-authored-by: Kelly Guo <kellyg@nvidia.com>
Bumped packages:
- isaaclab: 4.6.28 → 4.7.0
- isaaclab_newton: 0.5.26 → 0.6.0
- isaaclab_ov: 0.1.3 → 0.1.4
- isaaclab_ovphysx: 0.1.2 → 0.1.3
- isaaclab_physx: 0.5.29 → 0.6.0
- isaaclab_rl: 0.5.1 → 0.5.2
- isaaclab_tasks: 1.5.34 → 1.5.35
- isaaclab_teleop: 0.3.9 → 0.3.10
## Summary

Bumps the Newton pin to
[`v1.2.0rc2`](https://pypi.org/project/newton/1.2.0rc2/), which pulls in
IsaacLab-relevant fixes plus the upstream tendon-scoping fix.

## What's new in Newton v1.2.0rc2 vs IsaacLab's current pin (`a27277e`)

The current IsaacLab Newton pin is from late April; v1.2.0rc2 is the
latest release-candidate cut. Notable fixes pulled in:

-
**[newton-physics/newton#2659](newton-physics/newton#2659
\"Scope USD custom-frequency parsing\" — `parse_usd` now scopes the
custom-frequency walk to `root_path` natively.
-
**[newton-physics/newton#2678](newton-physics/newton#2678
Regression fix.
-
**[newton-physics/newton#2720](newton-physics/newton#2720
`SolverKamino` reset under `world_mask`.
-
**[newton-physics/newton#2710](newton-physics/newton#2710
VRAM leak fix on example reset.
- Plus 16 other smaller fixes between rc1 and rc2.

## Required dep bumps

Newton 1.2.0rc2's \`pyproject.toml\` requires:

- \`warp-lang==1.13.0\`
- \`mujoco==3.8.0\` (was 3.6.0)
- \`mujoco-warp==3.8.0.1\` (was 3.6.0)

Pins updated in:

| File | Change |
|---|---|
| \`source/isaaclab/setup.py\` | \`warp-lang==1.12.0\` → \`==1.13.0\`;
\`mujoco==3.6.0\` → \`==3.8.0\`; \`mujoco-warp==3.6.0\` → \`==3.8.0.1\`
|
| \`source/isaaclab_newton/setup.py\` | mujoco / mujoco-warp bumps;
Newton pin → \`v1.2.0rc2\` |
| \`source/isaaclab_visualizers/setup.py\` | 3× Newton pin →
\`v1.2.0rc2\` |
| \`tools/wheel_builder/res/python_packages.toml\` | All four pins
mirrored |

## Code adapts

\`warp-lang\` 1.13 removed the \`wp.math\` namespace. Two IsaacLab call
sites use it:

-
\`source/isaaclab_newton/isaaclab_newton/physics/newton_manager.py:72\`
-
\`source/isaaclab_ov/isaaclab_ov/renderers/ovrtx_renderer_kernels.py:330\`

Both rewritten as \`wp.math.transform_to_matrix(...)\` →
\`wp.transform_to_matrix(...)\`. That's the only IsaacLab-side adapt
needed.

## Test plan

- [x] \`./isaaclab.sh -i newton\` clean install against the bumped pins.
- [x] \`pip list\` confirms \`newton 1.2.0rc2\`, \`warp-lang 1.13.0\`,
\`mujoco 3.8.0\`, \`mujoco-warp 3.8.0.1\`.
- [x] Sanity smoke: Shadow-Hand-Over MAPPO (4 envs, 1 iter) runs clean —
simulation init through CUDA graph capture through one training step +
checkpoint save, no errors.
- [x] Pre-commit clean.

## Caveat

Smoke covered Shadow-Hand-Over MAPPO. Other envs with different sensors
/ renderers / collision setups could surface warp 1.13 or mujoco 3.8
differences the smoke didn't exercise; full PR CI catches them.

---------

Co-authored-by: Kelly Guo <kellyg@nvidia.com>
Bumped packages:
- isaaclab: 4.7.0 → 4.8.0
- isaaclab_mimic: 1.2.5 → 1.2.6
- isaaclab_newton: 0.6.0 → 0.7.0
- isaaclab_ov: 0.1.4 → 0.1.5
- isaaclab_physx: 0.6.0 → 0.6.1
# Description

Clarifies the articulation joint friction API docs across the base,
PhysX, and Newton implementations.

The base API now warns that joint friction semantics are
backend-specific. The PhysX docs distinguish legacy
unitless coefficients from PhysX 5 static/dynamic friction efforts and
viscous coefficients. The Newton docs now
identify joint friction as an absolute force/torque value and include an
MJWarp example mapping the value to
MuJoCo Warp's `dof_frictionloss`.

Fixes isaac-sim/IsaacLab-Internal#875

## Type of change

- Documentation update

## Screenshots

Not applicable.

## Checklist

- [ ] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [x] I have made corresponding changes to the documentation
- [x] My changes generate no new warnings
- [ ] I have added tests that prove my fix is effective or that my
feature works (not applicable: docs-only change)
- [x] I have added a changelog fragment under
`source/<pkg>/changelog.d/` for every touched package (do **not** edit
`CHANGELOG.rst` or bump `extension.toml` — CI handles that)
- [x] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there
# Description

Reduce higher-level dependency on packed state tensors in targeted
IsaacLab call sites without changing existing task observation keys.

This PR:
- changes Pink IK to read `body_link_pose_w` directly instead of slicing
`body_link_state_w`;
- changes Dexsuite orientation rewards to use `root_link_quat_w`
directly instead of slicing `root_state_w`;
- adds explicit pick-place helpers for robot link pose and velocity;
- keeps `get_all_robot_link_state()` available for compatibility, but
marks it deprecated for removal in IsaacLab 4.0;
- keeps existing `robot_links_state` task config entries unchanged.

Fixes # (issue)

## Type of change

- Bug fix (non-breaking change which fixes an issue)
- Documentation update

## Screenshots

N/A

## Test Plan

- `./isaaclab.sh -p -m py_compile
source/isaaclab/isaaclab/envs/mdp/__init__.pyi
source/isaaclab/isaaclab/envs/mdp/actions/pink_task_space_actions.py
source/isaaclab/isaaclab/envs/mdp/observations.py
source/isaaclab_tasks/isaaclab_tasks/manager_based/manipulation/pick_place/mdp/__init__.pyi
source/isaaclab_tasks/isaaclab_tasks/manager_based/manipulation/pick_place/mdp/observations.py
source/isaaclab_tasks/isaaclab_tasks/manager_based/manipulation/dexsuite/mdp/rewards.py`
- `./isaaclab.sh -f`
- `git diff --check origin/develop..HEAD`
- `rg -n "body_link_state_w|root_state_w"
source/isaaclab/isaaclab/envs/mdp/actions/pink_task_space_actions.py
source/isaaclab_tasks/isaaclab_tasks/manager_based/manipulation/pick_place/mdp/observations.py
source/isaaclab_tasks/isaaclab_tasks/manager_based/manipulation/dexsuite/mdp/rewards.py`
(no matches)
- Existing/new MDP pytest not run locally. Per review, new MDP tests
were removed and should be added in a separate PR. Local pytest
collection is also blocked in this worktree because `./isaaclab.sh -p`
selects `/usr/bin/python3.12` without `torch`.

## Checklist

- [x] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [x] I have made corresponding changes to the documentation
- [ ] My changes generate no new warnings
- [ ] I have added tests that prove my fix is effective or that my
feature works
- [x] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [x] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there

Notes:
- The unchecked warning item is intentional: this PR adds a
`DeprecationWarning` to `get_all_robot_link_state()` so users can
migrate before IsaacLab 4.0.
- The unchecked test item follows review feedback: MDP tests should be
added in a separate PR.
## Summary
- Updated PhysX and Newton backend tests to use the current root-state,
joint-state, contact-sensor, and wrench-composer API names.
- Updated the Newton contact sensor adapter to use the current
SensorContact constructor and force/metadata fields.
- Bumped matching PhysX and Newton extension changelog/version files.

## Test Plan
- [x] ./isaaclab.sh -p -m py_compile
source/isaaclab_physx/test/sensors/test_frame_transformer.py
source/isaaclab_newton/test/sensors/test_frame_transformer.py
source/isaaclab_physx/test/sensors/test_contact_sensor.py
source/isaaclab_newton/isaaclab_newton/physics/newton_manager.py
source/isaaclab_newton/isaaclab_newton/sensors/contact_sensor/contact_sensor.py
source/isaaclab_newton/isaaclab_newton/sensors/contact_sensor/contact_sensor_kernels.py
- [x] ./isaaclab.sh -f
- [x] Focused deprecation scan: 118 matches on origin/develop, 0 matches
on this branch
- [ ] Targeted GPU pytest on NvidiaWorkstation-WiFi: attempted in
isaac-lab-base-pr5304:latest, but the PhysX container timed out after
3600s during pytest collection before tests ran
## Summary
- Migrates core test and MDP callers off deprecated state/read/write
helper APIs.
- Updates the test_pose_inv tensor-to-NumPy conversion for NumPy 2.0.
- Bumps the isaaclab changelog/version because core MDP source changed.

## Verification
- ./isaaclab.sh -f
- Scoped deprecated-call-site search: assigned core matches removed.

Rebased onto develop after PR isaac-sim#5304 merged.
# Description

Adds the missing core-concepts sensor documentation for the ground-truth
PVA
sensor and joint wrench sensor. The sensor overview now links both
pages, the
public `isaaclab.sensors` API page includes `Pva`, `PvaData`, and
`PvaCfg`, and
the sensor module table documents the joint wrench sensor prim-path
expectation.

Fixes isaac-sim/IsaacLab-Internal#880

Validation:

- `./isaaclab.sh -f`
- `git diff --check`
- Verified `origin/develop` did not list `pva` or `joint_wrench_sensor`
from
`docs/source/overview/core-concepts/sensors/index.rst`, and this branch
does.
- Parsed the two new RST pages with `docutils` using local stubs for
  Sphinx-only directives and roles.
- `make -C docs current-docs` was attempted locally but could not run
because
  `sphinx-build` is not installed in this environment.

## Type of change

- Documentation update

## Screenshots

N/A; documentation text update.

## Checklist

- [x] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [x] I have made corresponding changes to the documentation
- [ ] My changes generate no new warnings
- [x] I have added tests that prove my fix is effective or that my
feature works
- [x] I have added a changelog fragment under
`source/<pkg>/changelog.d/` for every touched package (do **not** edit
`CHANGELOG.rst` or bump `extension.toml` -- CI handles that)
- [x] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there
isaac-sim#5538)

## Summary

Two unrelated CI breakages on develop, bundled here so develop turns
green in one PR.

### 1. Skip the failing viewergl test

`test_cartpole_newton_visualizer_viewergl_rgb_motion[physx,newton]`
started returning all-black frames on develop after
`nvcr.io/nvidian/isaac-sim:latest-develop` flipped to a Kit 110.1.1 +
USD 25.11 base. The failure has been deterministic across multiple PRs
(isaac-sim#5523, isaac-sim#5495, isaac-sim#5408, …).

Investigation so far has ruled out:
- PR isaac-sim#5521 (revert in
isaac-sim#5539 still failed)
- Newton 1.0 → 1.2.0rc2 viewer code regression (only 7-line addition;
ViewerGL alone yields 1.08M nonzero pixels)
- warp 1.12 → 1.13 RegisteredGLBuffer ABI (byte-identical)
- Module-load side effects of `isaaclab_physx.renderers`
- CUDA-GL interop (PR isaac-sim#5540 diagnostic confirms direct CPU FBO readback
also returns zeros, with `GL_NO_ERROR`)
- GL context-currency (PR isaac-sim#5541 H6 attempt: still fails)
- GL/CUDA sync (PR isaac-sim#5542 H4 attempt: still fails)

Diagnostic output (PR isaac-sim#5540 v2):
```
[VIZDIAG] fbo=c_uint(8)  pbo=None  size=600x600
[VIZDIAG] glGetError before: GL_NO_ERROR
[VIZDIAG] CPU-readback: nonzero=0/1080000  max=0  err=GL_NO_ERROR
[VIZDIAG] PBO-result: nonzero=0/1080000  max=0
```

The FBO itself is empty — Newton's pyglet/EGL renderer is not depositing
pixels under Kit 110.1.1, even though `tiled_camera_rgb_non_black` (Kit
RTX path) on the same env passes. Underlying root cause still being
chased; this PR ships the skip to unblock develop.

### 2. Fix warp intersphinx 404 in docs build

`https://nvidia.github.io/warp/objects.inv` started returning 404 —
Warp's `objects.inv` only lives at `/stable/` and `/latest/` now. With
Sphinx's `warnings_treated_as_errors`, the broken intersphinx fetch
fails the docs build on every PR. Pinning to `/stable/` (matches the
existing PyTorch `/docs/2.11/` workaround pattern in the same file).

Verified `https://nvidia.github.io/warp/stable/objects.inv` returns 200.

## Test plan

- [x] CI `isaaclab_visualizers` on this branch — was passing earlier
with the skip; will re-verify with the bundled docs fix
- [ ] CI `Build Latest Docs` on this branch — must turn green (was
failing on every recent PR before this fix)

## Re-enable plan

Once the underlying viewergl bug is identified and fixed, drop the
`@pytest.mark.skip` decorator and remove the
`jichuanh-disable-viewergl-flaky.skip` fragment.
# Description

Replicates fk invalidation on other assets in Newton.

Fixes isaac-sim#5359

## Type of change

- Bug fix (non-breaking change which fixes an issue)

## Checklist

- [ ] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [ ] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [ ] I have made corresponding changes to the documentation
- [ ] My changes generate no new warnings
- [ ] I have added tests that prove my fix is effective or that my
feature works
- [ ] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [ ] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there
## Summary
- Migrates task/contrib camera callers from TiledCamera aliases to
Camera.
- Updates task state reads and in-hand write/target helper calls to
explicit APIs.
- Bumps task/contrib changelogs and extension versions for touched
packages.

## Verification
- ./isaaclab.sh -f
- Scoped deprecated-call-site search: concrete task/contrib deprecated
calls removed.

Rebased onto develop after PR isaac-sim#5304 merged.
# Description

Enabled OVRTX rendering tests on CI.

`OVRTX 0.3` is not published yet, so we have to use `OVRTX 0.2` render
output as golden images. Some of them are incorrect, I will update those
images when we pin to `OVRTX 0.3`.


Fixes # (issue)

<!-- As a practice, it is recommended to open an issue to have
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This makes it easier for the community to keep track of what is being
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is demanded by more than one party. -->

## Type of change

<!-- As you go through the list, delete the ones that are not
applicable. -->

- Bug fix (non-breaking change which fixes an issue)
- New feature (non-breaking change which adds functionality)
- Breaking change (existing functionality will not work without user
modification)
- Documentation update

## Screenshots

Please attach before and after screenshots of the change if applicable.

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## Checklist

- [x] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [x] I have made corresponding changes to the documentation
- [x] My changes generate no new warnings
- [x] I have added tests that prove my fix is effective or that my
feature works
- [x] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [x] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there

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- [ ] I have not done this task
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Summary

- Fixes OvPhysX backend compatibility with the upcoming ovphysx 0.4 API
by using `active_cuda_gpus` and explicit DirectGPU Carbonite settings
when supported, while preserving the older `gpu_index` constructor path.
- Fixes CPU-only OvPhysX tensor binding reads into GPU-backed
articulation buffers.
- Uses raw Warp buffers for OvPhysX articulation write views instead of
`ProxyArray` wrappers.
- Adds the `ovphysx` physics preset to the cartpole camera presets task.

Validation

- `./isaaclab.sh -f`
- `./isaaclab.sh -p -m pytest
source/isaaclab_ovphysx/test/assets/test_articulation_data.py
source/isaaclab_ovphysx/test/assets/test_articulation.py`
- `./isaaclab.sh -p scripts/reinforcement_learning/rsl_rl/train.py
--task Isaac-Cartpole-Direct-v0 --num_envs 64 --max_iterations 2
--headless presets=ovphysx`
- `./isaaclab.sh -p scripts/reinforcement_learning/rsl_rl/train.py
--task Isaac-Ant-Direct-v0 --num_envs 64 --max_iterations 2 --headless
presets=ovphysx`
- `./isaaclab.sh -p scripts/reinforcement_learning/rsl_rl/train.py
--task Isaac-Humanoid-Direct-v0 --num_envs 64 --max_iterations 2
--headless presets=ovphysx`
- `./isaaclab.sh -p scripts/reinforcement_learning/rl_games/train.py
--task=Isaac-Cartpole-Camera-Presets-Direct-v0 --num_envs=32
--max_iterations=2 --headless --enable_cameras
presets=ovphysx,ovrtx_renderer,rgb`

# Description

This PR fixes several small IsaacLab-side issues needed for the OvPhysX
backend to run the supported direct cartpole, ant, and humanoid tasks
with the upcoming ovphysx 0.4 wheel. It also enables the cartpole camera
presets task to select the `ovphysx` physics preset.

The OvPhysX manager now detects the new constructor surface and passes
explicit DirectGPU settings for GPU simulations. Older public wheels
that still use `gpu_index` keep the previous constructor path.

Fixes # (not applicable)

## Type of change

- Bug fix (non-breaking change which fixes an issue)
- New feature (non-breaking change which adds functionality)

## Screenshots

Not applicable.

## Checklist

- [x] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [x] I have made corresponding changes to the documentation
- [x] My changes generate no new warnings
- [x] I have added tests that prove my fix is effective or that my
feature works
- [x] I have added a changelog fragment under
`source/<pkg>/changelog.d/` for every touched package (do **not** edit
`CHANGELOG.rst` or bump `extension.toml` — CI handles that)
- [x] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there
# Description

Adds a dedicated Newton experimental tutorial for using the Kamino
solver. The page explains that Kamino is selected through a Newton
physics solver preset, shows the task changes needed to add a `kamino`
preset, lists compatibility checks for assets, resets, sensors, and
renderers, and documents the Kamino-specific solver parameters by
category.

This addresses Kellys follow-up request on isaac-sim#5457 for a tutorial
describing what needs to change to work with Kamino and for descriptions
of Kamino-specific solver parameters.

Fixes # (issue)

## Type of change

- Documentation update

## Screenshots

Not applicable. Documentation-only RST change.

## Checklist

- [x] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [x] I have made corresponding changes to the documentation
- [ ] My changes generate no new warnings
- [ ] I have added tests that prove my fix is effective or that my
feature works
- [ ] I have updated the changelog and the corresponding version in the
extensions `config/extension.toml` file
- [x] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there

Notes:
- Ran `./isaaclab.sh -f` successfully.
- Verified the `literalinclude` target and referenced labels locally.
- `./isaaclab.sh -d` could not start in this checkout because there is
no virtual environment and system Python is PEP 668 protected, so pip
refused to install docs requirements. Because Sphinx did not run, the
warning checklist item is intentionally left unchecked.
- No tests or changelog fragment were added because this is a
documentation-only follow-up under `docs/source`; the current repository
guidance uses `source/<pkg>/changelog.d` fragments only for touched
source packages.
…ty and position controllers (isaac-sim#3895)

## Description

This PR extends [3760](isaac-sim#3760)
by introducing a navigation tasks for the ARL robot. The PR adds a
confined cluttered environment, adds acceleration, velocity and position
controllers + configs, extends the MDP and RL configs and adds a
Variational Auto Encoder to generate image latents for observations. The
PR depends on the `MultiMeshRayCasterCamera` introduced in PR
[3298](isaac-sim#3298) (currently not
merged in IsaacLab).

## Changes
### Type of Change

- New feature (non-breaking change which adds functionality)
- Documentation update (added docs/comments where applicable)

### Files changed (high-level summary)

- New files added:
-
source/isaaclab_tasks/isaaclab_tasks/manager_based/drone_arl/navigation/*
(new task code and config, obstacle scene code and config)
-
source/isaaclab_tasks/isaaclab_tasks/manager_based/drone_arl/mdp/vae_model.pt
- source/isaaclab/isaaclab/controllers/lee_acceleration_control_cfg.py
   - source/isaaclab/isaaclab/controllers/lee_acceleration_control.py
   - source/isaaclab/isaaclab/controllers/lee_velocity_control_cfg.py
   - source/isaaclab/isaaclab/controllers/lee_velocity_control.py
   - source/isaaclab/isaaclab/controllers/lee_position_control_cfg.py
   - ource/isaaclab/isaaclab/controllers/lee_position_control.py
- Modified:
- source/isaaclab_tasks/isaaclab_tasks/manager_based/drone_arl/mdp/*
(added navigation specifics)
- source/isaaclab/isaaclab/envs/mdp/actions/actions_cfg.py (added new
action config)
- source/isaaclab/isaaclab/envs/mdp/actions/thrust_actions.py
(introduced new navigation action handling controller application)
- Total diff (branch vs main, includes also unmerged changes of PR
[3760](isaac-sim#3760) and PR
[3298](isaac-sim#3298)): 74 files
changed, 8029 insertions, 88 deletions
 
## Dependencies

- The new drone task references standard repo-internal packages and
Isaac Sim; no external pip packages required beyond the repo standard.


## Checklist

- [x] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [ ] I have made corresponding changes to the documentation
- [x] My changes generate no new warnings
- [ ] I have added tests that prove my fix is effective or that my
feature works
- [ ] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [x] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there

---------

Signed-off-by: Grzegorz Malczyk <44407007+grzemal@users.noreply.github.com>
Signed-off-by: renezurbruegg <zrene@ethz.ch>
Signed-off-by: Welf Rehberg <65718465+Zwoelf12@users.noreply.github.com>
Co-authored-by: grzemal <grzegorz.malczyk@ntnu.no>
Co-authored-by: Grzegorz Malczyk <44407007+grzemal@users.noreply.github.com>
Co-authored-by: greptile-apps[bot] <165735046+greptile-apps[bot]@users.noreply.github.com>
Co-authored-by: René zurbrügg <zrene@ethz.ch>
Co-authored-by: Pascal Roth <roth.pascal@outlook.de>
Co-authored-by: Pascal Roth <57946385+pascal-roth@users.noreply.github.com>
hujc7 and others added 15 commits May 14, 2026 10:04
…ents (isaac-sim#5611)

## Summary

`Build Latest Docs` is failing on every open PR with:
```
source/isaaclab/docs/CHANGELOG.rst:35: ERROR: Unexpected indentation. [docutils]
build finished with problems, 1 warning (with warnings treated as errors).
```

(failing job:
https://github.com/isaac-sim/IsaacLab/actions/runs/25847575509/job/75946304877)

The 2026-05-14 auto-version-bump (`b65a1ac2b73`) compiled fragment
`source/isaaclab/changelog.d/jichuanh-ik-newton-compat-mvp.minor.rst`
verbatim into the new `5.2.0` block. That fragment contained a
flush-left paragraph inside the `Added` bullet list, which Sphinx `-W`
rejects.

## Fix

1. **Repromote the orphan paragraph to a `*` bullet** in
`source/isaaclab/docs/CHANGELOG.rst` so the bullet list under `Added`
stays well-formed.
2. **Catch the same shape in future fragments**: `Fragment.validate()`
now scans every section body and rejects any non-blank line that is
neither a `* ` bullet start nor a continuation (leading whitespace). The
error message points back at the exact offending line so the contributor
sees it in the `Changelog Fragment Check` PR gate output before merge.

Replayed the new check against all 131 historical fragments — it flags
exactly one, the one that caused this incident. Zero false positives
elsewhere.

## Test plan

- [x] `pytest tools/changelog/test/` — 83 pass (24 prior validate tests
+ 1 new orphan-paragraph fixture test).
- [x] Validator on the historical bad fragment returns the new
orphan-paragraph error message.
- [x] `pre-commit run` on all touched files — clean.
- [x] `Build Latest Docs` will pass on this PR (the `Unexpected
indentation` line is gone).

## Files

- `source/isaaclab/docs/CHANGELOG.rst` — bullet-prefix the orphan
paragraph.
- `tools/changelog/cli.py` — orphan-paragraph rejection in
`Fragment.validate()`.
- `tools/changelog/test/test_validate.py` +
`test/invalid_content/3004.rst` — fixture + test for the new rule.
-
`source/isaaclab/changelog.d/jichuanh-fix-docs-changelog-indentation.skip`
— satisfies the gate (CHANGELOG-only edit, no user-visible entry
needed).
…saac-sim#5609)

# Description

When calculating the "look-at" quaternion for a camera, an
**orthonormal** rotation matrix is first calculated using the camera's
eye position, look-at target, and world up vectors:
- `forward = target - eye` *("camera forward")*
- `camera_z = -normalize(forward)` *("camera backward")*
- `camera_x = world_up × camera_z ` *("camera right")*
- `camera_y = camera_z × camera_x` *("camera up")*
- return `R = [camera_x, camera_y, camera_z ]` *(OpenGL convention)*

However, if `forward` is parallel to `world_up` then the cross product
`camera_x` is zero, leading to a **singular** non-invertible matrix
returned from `create_rotation_matrix_from_view()`. Then
`quat_from_matrix()` would silently convert this to a non-unit
quaternion and return this garbage back to the caller.

This change fixes both issues as follows:

**`create_rotation_matrix_from_view`:**
- When the cross product collapses, it falls back on the world X-axis as
an alternate `world_up` vector and re-calculates the matrix.
- Previously, `camera_y × camera_z` was used as the fallback, which was
already zero due to the problem described above.
- X-axis is guaranteed to be perpendicular to `world_up` since
`world_up` is restricted to Y or Z.
- When truly undefined input is provided (`eye == target` or non-finite
values) it now returns per-row `NaN` that the caller can detect and
handle.

**`quat_from_matrix`:**
- Now returns `NaN` when the input is not a valid rotation matrix
(singular, reflection, or non-orthonormal).

All callers in IsaacLab have been updated to detect `NaN` where
appropriate and fail gracefully, or avoid passing degenerate input
altogether where possible.

Added 11 new unit tests and removed the 0.1 x-nudge workaround from the
integration tests (PR isaac-sim#5470 and isaac-sim#5380)

## Type of change

- Bug fix (non-breaking change which fixes an issue)

## Checklist

- [x] I have read and understood the [contribution
guidelines](https://isaac-sim.github.io/IsaacLab/main/source/refs/contributing.html)
- [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with
`./isaaclab.sh --format`
- [x] I have made corresponding changes to the documentation
- [x] My changes generate no new warnings
- [x] I have added tests that prove my fix is effective or that my
feature works
- [x] I have updated the changelog and the corresponding version in the
extension's `config/extension.toml` file
- [x] I have added my name to the `CONTRIBUTORS.md` or my name already
exists there
Bumped packages:
- isaaclab: 5.2.0 → 5.2.1
- isaaclab_newton: 0.9.0 → 0.9.1
- isaaclab_physx: 0.7.0 → 0.7.1
Replaces the earlier Python-based parent-loop implementation (which was
correct but ~3× slower than USD for local poses) with a fully GPU-side
Fabric path that follows the bareya/pbarejko/camera-update prototype:

* Three persistent ``PrimSelection`` instances differing only in
  per-attribute access mode — one each for {trans_ro, world_rw, local_rw}.
* Path-based view → fabric index mapping computed once from
  ``selection.GetPaths()`` and stored as a Warp ``int32`` array.  No
  custom prim attributes are written to the stage.
* All transform reads and writes go through ``wp.indexedfabricarray``,
  so the kernels just dereference ``ifa[view_index]`` instead of taking
  a separate mapping argument.
* Stage-level ``IFabricHierarchy`` cache and dirty-stages set so multiple
  ``FabricFrameView`` instances on the same stage share state.

World ↔ local consistency is preserved through Warp kernels that run on
the affected write paths:

* ``set_local_poses`` writes ``omni:fabric:localMatrix`` directly via the
  compose kernel, then a second kernel recomputes child worldMatrix from
  ``parent_world * child_local`` so the next ``get_world_poses`` read is
  consistent.  ``IFabricHierarchy.update_world_xforms()`` is *not* used
  for this — in practice it re-reads USD's authored xformOps and would
  overwrite the matrices we just authored.
* ``set_world_poses`` mirrors the above, recomputing
  ``child_local = inv(parent_world) * child_world`` after the write.

Two new public Warp kernels in ``isaaclab.utils.warp.fabric``:

* ``decompose_indexed_fabric_transforms`` /
  ``compose_indexed_fabric_transforms`` — indexed-array variants of the
  existing decompose/compose kernels.
* ``update_indexed_local_matrix_from_world`` /
  ``update_indexed_world_matrix_from_local`` — propagate one direction
  using a parent indexed fabric array.  Implemented directly in storage
  convention (``local = world * inv(parent)``,
  ``world = local * parent``) — the four transposes the math-convention
  form would imply cancel out under ``(A·B)^T = B^T·A^T``.

Benchmark (1024 prims, 50 iterations, RTX A6000):

  Operation             USD (ms)   Fabric (ms)   Speedup
  Get World Poses        12.33      0.044         282×
  Set World Poses        27.98      0.117         240×
  Interleaved Set→Get    41.34      0.160         258×
  Get Local Poses         6.04      0.037         162×
  Set Local Poses         8.54      0.053         162×

Local-pose ops went from ~3× slower than USD (in the earlier
torch-based parent-loop implementation) to ~160× faster, with the
new Fabric-side localMatrix authoring keeping ``test_set_world_updates_local``
passing without an xfail override.

Tests: 41 passed in the Fabric backend's contract + new coverage for
the Fabric-native ``set_local_poses``, ``get_scales``, and topology
rebuild paths.

Drops the no-longer-needed ``cd571d482`` Python-loop attempt.
Three review fixes on the indexedfabricarray refactor:

* set_scales wrote the new scale into worldMatrix but never refreshed
  localMatrix, so a subsequent get_local_poses returned the stale
  scale.  Call _sync_local_from_world after the world write, matching
  set_world_poses.

* The view->fabric mapping was stored in a single shared
  _fabric_indices field that each accessor overwrote from its own
  selection's GetPaths() ordering.  Selections do not guarantee a
  shared path ordering, so this was brittle and hard to reason about.
  Cache the mapping per selection (_trans_ro_fabric_indices,
  _world_rw_fabric_indices, _local_rw_fabric_indices) and pass it
  explicitly to _build_indexed_array.  The three trans_ro accessors
  now share a _rebuild_trans_ro_arrays helper.

* Update two test comments that referenced the removed
  _fabric_usd_sync_done attribute to point at the lazy
  _initialize_fabric() call instead.
The chained set_world_poses -> get_world_poses round-trip in
test_fabric_rebuild_after_topology_change goes through Warp's float32
SRT compose/decompose, which accumulates a few ULP of drift.

At the test's position magnitudes (~4-6), one float32 ULP is
~4.77e-7, so the prior atol of 1e-7 demanded sub-ULP agreement and
was sensitive to GPU/codegen variation -- it passed locally on the
A6000 but flaked in CI.

1e-5 corresponds to roughly 20 ULP at those magnitudes: tight enough
to catch any real bug (a wrong index or stale read would be at least
~1e-3 off given the test setup) and consistent with the shared
contract harness in frame_view_contract_utils.py, which already
documents and uses ATOL = 1e-5 for compose/decompose-through-float32
checks.
The previous _static_dirty_stages set was keyed by stage_id, but
_sync_world_from_local_if_dirty only recomputes worldMatrix for the
*calling view's* children before clearing the flag.  With two views
on the same stage, view B's world-read would clear the flag set by
view A's set_local_poses, leaving A's worlds silently stale.

Replace the class-level set with a per-instance bool.  Each view now
tracks its own dirty state, which matches the actual scope of the
recompute kernel and removes a mutable ClassVar.

Also:
- Raise a clearer error when _compute_parent_fabric_indices is asked
  to look up the parent of a root-level prim (rsplit produces ""),
  instead of bubbling up the generic "not found in selection" message.
- Document on the remaining _static_hierarchy_cache that it is not
  thread-safe by design (Isaac Lab's loop is single-threaded; adding a
  lock would negate the per-stage caching benefit).
- Update the module docstring to reflect the per-view dirty model and
  drop the stale reference to IFabricHierarchy.update_world_xforms.
Three review fixes plus the missing coverage for the transpose
storage convention.

* Hierarchy cache eviction: cache key is now (stage_id, fabric_id) so a
  recycled stage_id paired with a new Fabric attachment never returns a
  stale handle.  Added FabricFrameView.clear_static_caches() classmethod
  for explicit teardown and wired it into the test fixture so cached
  handles do not accumulate across the suite.

* PrepareForReuse no longer fires twice per sync.  Both _sync_local_from_world
  and _sync_world_from_local_if_dirty refresh trans_sel_ro exactly once,
  then read _world_ifa_ro / _local_ifa_ro / _parent_world_ifa_ro directly
  from the fields instead of going through the accessors.

* Class docstring rewritten to describe the actual PrepareForReuse policy
  (every accessor calls it; idempotent and cheap in the steady state).
  The prior wording claimed reads avoided PrepareForReuse, which has not
  been true since the indexedfabricarray rewrite.

* New regression tests for the transpose storage convention.  The standard
  fixture parents are translation-only, so the rotation block is identity
  and equal to its transpose - which means a wrong transpose convention
  would still pass every existing test.  Two new tests place a parent
  rotated 90 degrees around Z and verify the world<->local round-trip:
  - test_set_local_then_get_world_with_rotated_parent exercises
    update_indexed_world_matrix_from_local
  - test_set_world_then_get_local_with_rotated_parent exercises
    update_indexed_local_matrix_from_world
  Confirmed locally that flipping the multiply order in either kernel
  makes the matching test fail.

45 tests pass on cpu and cuda:0.
FabricFrameView is referenced by fully-qualified name in the migration
guide and in this PR's changelog fragment, but no RST file documented
the module - so the Sphinx :class: and :meth: cross-refs were not
resolvable.  Add a thin automodule page mirroring the sibling pages
under docs/source/api/lab_physx/ and register it in the API index
toctree.  This also picks up the new clear_static_caches() classmethod
automatically via :members:.
The submodule was not surfaced anywhere in the Sphinx tree, so :func:
cross-references to its kernels (added in the changelog fragment for
this branch and used by FabricFrameView throughout) did not resolve.

Add a Warp Fabric kernels subsection to isaaclab.utils.rst that
automodule's the submodule, and add __all__ to fabric.py so the
generated page lists only the eight public kernels - the type aliases
(FabricArrayMat44d, ArrayUInt32, ...) and the re-imported `wp` /
`TYPE_CHECKING` / `Any` symbols stay out of the rendered docs.

The page covers both the pre-existing kernels
(compose/decompose_fabric_transformation_matrix_*_warp_arrays,
set_view_to_fabric_array, arange_k) and the four kernels added on
this branch.
_sync_fabric_from_usd_initial had two scale-related bugs in the
USD->Fabric seed path that produced silently wrong matrices whenever a
parent or child had a non-unit scale.  Both kernels that recompute
world<->local consistency read those seeded matrices, so the error
propagated.

* Parent worldMatrix was composed with a hardcoded (1, 1, 1) scale.
  Orthonormalize() strips scale from the local-to-world transform, so
  we now extract the scale via Gf.Transform.GetScale() *before*
  orthonormalizing and pass it through to the compose kernel.

* Child localMatrix was composed with the empty-array sentinel for the
  scale slot, leaving the kernel-side scale at the identity default.
  We now pass the locally-authored scale (already fetched via
  _usd_view.get_scales()) so the matrix carries the right scale.

* Child worldMatrix is still composed from get_world_poses() position
  and orientation plus the child's local scale, which is wrong when a
  parent has non-unit world scale.  Instead of fixing the seed by hand
  (would require per-child world-scale lookups), mark the view dirty at
  the end of the seed.  The very next world read fires
  _sync_world_from_local_if_dirty, which computes
  child_world = parent_world * child_local on the GPU - and with both
  matrices now correctly scaled, the multiply produces the right
  world-space scale automatically.

Added test_initial_seed_with_scaled_parent regression test: parent
world scale (2, 1, 1), child local scale (3, 1, 1).  Locally verified
the test fails when either fix is reverted in isolation.
While adding a regression test for the per-view world-dirty flag, I
discovered the IFabricHierarchy cache silently misses on every view
because ``Stage.GetFabricId()`` returns a fresh ``FabricId`` wrapper
on every call, with no value equality between wrappers for the same
underlying Fabric.  The cache stored (stage_id, wrapper) tuples, so
two views on the same stage produced two distinct cache keys and
re-fetched the hierarchy on each init.  The bug was harmless in
practice -- USDRT's ``get_fabric_hierarchy`` itself returns a
process-wide singleton per Fabric stage, so both views happened to
end up with the same handle anyway -- but the cache wasn't doing the
work it was advertised to do.

Fix: key the cache on ``(stage_id, fabric_id.id)`` where ``.id`` is
the stable ``int`` underneath the wrapper.

The new test exercises the multi-view-per-stage scenario:

* two FabricFrameView instances on disjoint child prims under
  different parent sub-trees of one stage
* writes on view A must not dirty view B
* world reads on view B must not clear view A's dirty flag
* both views share one cached IFabricHierarchy and the cache has
  exactly one entry after both inits (this assertion is what
  surfaced the FabricId-wrapper bug)
* symmetric pass: writes on B must not affect A's post-read state

Verified locally that the test fails with both the wrapper-keyed
cache (cache size > 1) and with a synthetic stage-shared dirty flag
(cross-view stomp).

Module-level coverage of fabric_frame_view.py with this test added:
85% line / 78% branch.  Remaining uncovered code is the USD-fallback
delegations (Fabric disabled), defensive RuntimeError raises, and
topology-rebuild branches inside the accessors.

49 tests pass on cpu and cuda:0.
… kernels

Replace if/else broadcast branching with wp.where() for branchless
predicated selection. wp.select was deprecated in Warp 1.7 and removed
in 1.10; wp.where has the more intuitive (cond, true, false) order.
pv-nvidia and others added 14 commits May 15, 2026 14:32
The class docstring on FabricFrameView already covers the design
points (composition with UsdFrameView, the kernel sync model,
PrepareForReuse policy, return types), so the module-level summary
duplicating them was redundant.
The docstring leaked implementation details that belong in source
comments: private accessor names (_get_*_ro_array), internal selection
identifiers (trans_sel_ro), indexed-array field names (_world_ifa_ro,
_local_ifa_ro, _parent_world_ifa_ro), and the PrepareForReuse
deduplication optimization in the two sync helpers.  Those facts
already live as inline comments at the relevant call sites.

Replace the leaky paragraphs with a user-facing summary covering what
callers can actually rely on:

* Performance characterization (150-260x vs USD at 1024 prims, with a
  pointer to the benchmark script).
* Backend selection and the parts that always delegate to UsdFrameView.
* Three behavioral contracts: no write-back to USD, world<->local
  consistency maintained automatically, and topology-adaptive (no
  manual refresh API).
* Return-type contract: ProxyArray getters, wp.array setters.
…ility

GetStageIdAsUInt() returns a plain int which is more stable than the
StageReaderWriterId wrapper returned by GetStageIdAsStageId().
…l to SimulationContext

The IFabricHierarchy handle cache was a class-level dict on FabricFrameView
(_static_hierarchy_cache) with manual clear_static_caches() cleanup that was
only ever called in one test. This is a classic global-state anti-pattern.

Move the cache to SimulationContext where it has proper lifecycle:
- Created when SimulationContext initializes
- Cleared automatically in clear_instance() on stage teardown
- Accessed via sim_context.get_fabric_hierarchy() by FabricFrameView

This eliminates:
- The ClassVar global dict on FabricFrameView
- The clear_static_caches() classmethod
- Manual cleanup calls in test fixtures

FabricFrameView now requires an active SimulationContext (which was already
true in practice for all Fabric-enabled paths).
SimulationContext is 1:1 with a stage, so stage_id is constant for the
lifetime of the cache.  Key on fabric_id_int alone.  In practice this
dict holds at most one entry (Isaac Lab uses one Fabric attachment per
stage), but we keep a dict for future-proofing multi-Fabric scenarios.
- No more passing fabric_id + fabric_id.id + stage from caller
- SimulationContext derives usdrt stage from its own self.stage
- Returns (stage_id, usdrt_stage, hierarchy, fabric_id_int) tuple
- FabricFrameView._initialize_fabric is now a clean one-liner call
usdrt.Usd.Stage.Attach() + SynchronizeToFabric() was called on every
get_fabric_hierarchy() invocation. Now lazily created once and cached
alongside the hierarchy handles. Cleared in clear_instance().
The module is referenced directly (usdrt.Sdf.ValueTypeNames, usdrt.Usd.Access)
later in the function. Was accidentally removed when we moved stage attachment
into SimulationContext.
… SimulationContext

- Add generic get_service()/set_service() on SimulationContext, keyed by class.
  All services are cleared on clear_instance().
- Move all Fabric/usdrt code to new FabricStageCache in isaaclab_physx.
  SimulationContext no longer imports or knows about usdrt.
- FabricFrameView lazily creates and registers FabricStageCache on first use.
- Drop dead _stage_id field from FabricFrameView.
- Remove unused TYPE_CHECKING import from fabric_frame_view.py.
SimulationContext.clear_instance() now calls close() on each registered
service before clearing the dict. FabricStageCache.close() releases the
hierarchy handles and stage reference.
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