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GUI: Lingering blend issues #2203

@einarf

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@einarf

The gui could operate on the assumption that blending was always enabled in the past. This is no longer true. We need to go through the code and ensure the right states are set (enable/disable + blend func)

Example of widgets that lost their blending. The boat on the left has blending. The boat on the right is part of the gui and apparently no longer blend properly.

These are using UIImage(texture=unit.texture, width=32, height=32)

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    guiRelated to arcade GUI (sub module arcade.gui)

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