[ET-VK][ez] Add lint rule to check no debug mode in shaders + clean up debug mode usage#15616
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…p debug mode usage Title says it all! Differential Revision: [D86340342](https://our.internmc.facebook.com/intern/diff/D86340342/) [ghstack-poisoned]
🔗 Helpful Links🧪 See artifacts and rendered test results at hud.pytorch.org/pr/pytorch/executorch/15616
Note: Links to docs will display an error until the docs builds have been completed. ✅ You can merge normally! (6 Unrelated Failures)As of commit d5fee21 with merge base 2b02316 ( BROKEN TRUNK - The following jobs failed but were present on the merge base:👉 Rebase onto the `viable/strict` branch to avoid these failures
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…s + clean up debug mode usage" Title says it all! Differential Revision: [D86340342](https://our.internmc.facebook.com/intern/diff/D86340342/) [ghstack-poisoned]
adb0dec
into
gh/SS-JIA/352/base
Stack from ghstack (oldest at bottom):
Title says it all!
Differential Revision: D86340342