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Engine Launch Options
Demez edited this page May 11, 2019
·
8 revisions
All of the launch options we know about or have added
If you want to add one here, just search for CommandLine() in all the files
Some of this may be inaccurate and unfinished
X is whatever value you want to put in
| Command | Description |
|---|---|
| -sw -windowed -window -startwindowed |
Run in windowed mode |
| -noborder | Disable the window border when launching in windowed mode |
| -full -fullscreen |
Run in Fullscreen Mode |
| -w X -width X |
Set the Resolution Width |
| -h X -height X |
Set the Resolution Height |
| -resizing | Supposed to allow the window to be resized, but it doesn't work and vgui doesn't scale properly in it. I imagine this would be similar to gold source's window resizing |
| -mat_vsync | Turns on VSync |
| -mat_antialias X | Sets the Number of AA Samples |
| -mat_aaquality X | Sets the Quality of the Anti Aliasing |
| -safe | Runs the engine in Windowed, 640x480, no AA, and Default Refresh Rate |
| -dxlevel X | Sets the DirectX Level |
| -vproject X | Sets the vproject Directory to what game you put in for it |
| -game X | Loads the Game in the Directory Given |
| -basedir X | Sets the Engine Directory |
| -dxlevel X | Sets the DirectX Level |
| -allowdebug | |
| -tempcontent | |
| -steam -steamlocal |
Uses filesystem_steam.dll instead of filesystem_stdio.dll |
| -adapter | |
| -ref | |
| -norfs | |
| -host | |
| -tools | Runs the Internal Engine Tools |
| -defaultgamedir | Set to HL2 by default |
| -makereslists | |
| -textmode | |
| -makedevshots | |
| -g15 | Enables LCD keyboard on G15. Support for this in Quiver will go away soon |
| -nomouse | Don't use the Mouse |
| -useforcedmparms | Uses the System Mouse Parameters |
| -noforcemspd | No forced mouse speed |
| -noforcemaccel | No forced Mouse Acceleration |
| -bugbait | |
| -swapcores | Only is enabled on TF2 for Xbox360, so this will be removed soon |
| -filmgrain | |
| -particles X | something for initbeams() idk |
| -no_compressed_vvds | |
| -dvd | |
| -dvddev | |
| -HFILE | |
| -HPARENT | |
| -HCHILD | |
| -conheight | |
| -fs_log | |
| -fs_target | |
| -remote | only works in x360 and in dvd_dev mode |
| -fs_nopreloaddata | |
| -noasync | Disables Async I/O, used by the filesystem to load files without stopping the game |
| -unbuffered_io | Only works on X360 or Linux |
| -port X | |
| -maxplayers X | |
| +sv_lan X | Turn LAN on or off |
| +map X | Loads the map given on startup |
| -insecure | |
| -usegh | Loads Third Party DLLS, only has ghostinj.dll added so idk |
| -noassert | |
| -console | Opens the console on startup |
| -nominidumps | |
| -vcrplayback X | |
| -vcrrecord X | |
| -primarysound | |
| -snoforceformat | |
| -wavonly | |
| -sndcachedebug | |
| -makereslists | |
| -spewsentences | |
| -nosound | Do not Load Audio DLL's |
| -shadersondemand | Live Updating Shaders? Helps tools reduce d3d memory, but causes I/O hitches. PC Only. |
| -gameui | Use the Mod gameui.dll in the game/bin folder |
DMXConvert:
| Command | Description |
|---|---|
| -i | Input File |
| -o | Output File |
| -if | Input Format |
| -of | Output Format |
| -oe | Output Encoding |