Currently, EFMI-Tools is natively supported (Arknights: Endfield). Support for XXMI games is coming soon:
- ✅ Arknights: Endfield (Primary Support)
- ✅ Genshin Impact (Tested)
- ✅ Zenless Zone Zero (Tested)
- ❓ Honkai Star Rail (Current status unknown/untested)
- ⏳ Wuthering Waves (WWMI-Tools) (Support planned)
This tool is currently in a near Alpha/Beta stage. Please use it at your own risk.
- Always make backups!
- Stability has been significantly improved in recent updates, but Blender may still crash occasionally due to the addon's complexity.
- Download: Get the latest project ZIP file.
- Install: In Blender, go to
Edit > Preferences > Add-ons > Install...and select the ZIP. - Dependencies: Once enabled, look for the dependency installation panel at the bottom of the addon preferences.
- PySide6: This is MANDATORY. The RZMenu graphical interface will not work without it.
- Other Packages: Optional, but highly recommended to install all of them for the full experience.
For a detailed technical overview and element reference, please check the local documentation: 👉 Technical Documentation (DOCUMENTATION.md)
When you export a mod, end-users do not need to download any additional libraries.
- The rendering core is embedded directly inside the
.inifile. - The system automatically includes the necessary
modulesandresourcesfolders in the mod's root directory.
The tool uses a non-standard shapekey export logic which may be unpredictable in some scenarios.
- Successful Tests: Genshin Impact, Zenless Zone Zero, and Arknights: Endfield.
- Why Public Beta? I haven't accounted for every possible situation yet. This test period is crucial for gathering data to improve the instrumentation.
I have implemented several safety mechanisms so that RZ Construct can automatically set up the project for you. However, since the tool is still unstable and under active development, I cannot guarantee it will handle everything perfectly 100% of the time.
Stay tuned and happy modding!