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Vote on 2.0 #41

@reedlaw

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@reedlaw

I'd like to know whether a sandboxed-version that still runs in the console, or a remote API calling version would be more fun?

Because of the ease of cheating in its current state there needs to be some separation between the players and the engine. It could be done in separate process, using a gem like shikashi, or just put it on a server and let players communicate by sending and receiving json objects.

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