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Description
Make an interface that all RFG formats that can hold meshes should implement. Make it easier to write code dealing with multiple mesh formats. Things to consider:
- The interface should have methods for getting common information like the vertex/index buffers and the MeshConfig.
- Interface must support the files having no meshes (some cefct_pc files don't have a matching gefct_pc)
- Interface must support the files have multiple MeshConfig instances and multiple meshes. E.g. the low lod terrain files all have 9 meshes (one per subzone)
- Interface should have a method for getting material data in the form of an RfgMaterial instance.
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