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Rising Memory Consumption when using an ObservableRangeCollection with NotifyCollectionChangedAction.Reset #114

@MAUIoxo

Description

@MAUIoxo

Platform (please complete the following information):

  • OS: [iOS/Both?]
  • Device: [iPhoneSimulator/iPhoner/...]
  • Sdk vervion: [iOS 15.2]
  • .NET MAUI: [8.0.10-nightly.10215]

Describe the bug
When I use an ObservableRangeCollection with the Sharpnado CollectionView, which has any kind of NotifyCollectionChangedAction.Reset, e.g. in an .AddRange(..., NotifyCollectionChangedAction.Reset), I see rising memory consumption and finally a Crash of my App on my real device.

I am not sure if it is the Sharpnado CollectionView, but I just wanted to mention it in case there is an issue.

I described this issue also on the .NET MAUI Issue page more detailled: Rising Memory Consumption leading to crashing App after a while when Utilizing NotifyCollectionChangedAction.Reset in ObservableRangeCollection

To Reproduce
Steps to reproduce the behavior:

  1. Use .AddRange(..., NotifyCollectionChangedAction.Reset) on an ObservableRangeCollection that is bound to a (Sharpnado) CollectionView and see the memory consumption rising. This can also be observed when the same option is used in a .RemoveRange(.., NotifyCollectionChangedAction.Reset) call a couple of times.
  2. Animation and example project can be found on the corresponding issue: Rising Memory Consumption leading to crashing App after a while when Utilizing NotifyCollectionChangedAction.Reset in ObservableRangeCollection
  3. As I said, I am not sure if the Sharpnado CollectionView is involved in there, but just mentioned it in case

Exceptions (if applicable)
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