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9 changes: 7 additions & 2 deletions src/doc/trpl/vectors.md
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% Vectors

A *vector* is a dynamic or "growable" array, implemented as the standard
library type [`Vec<T>`](../std/vec/) (Where `<T>` is a [Generic](./generics.md) statement). Vectors always allocate their data on the heap. Vectors are to slices
what `String` is to `&str`. You can create them with the `vec!` macro:
library type [`Vec<T>`](../std/vec/) (Where `<T>` is a [Generic](./generics.md)
statement). Vectors always allocate their data on the heap. Vectors are to
[slices][slices] what [`String`][string] is to `&str`. You can
create them with the `vec!` macro:

```{rust}
let v = vec![1, 2, 3]; // v: Vec<i32>
```

[slices]: primitive-types.html#slices
[string]: strings.html

(Notice that unlike the `println!` macro we've used in the past, we use square
brackets `[]` with `vec!`. Rust allows you to use either in either situation,
this is just convention.)
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