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@daxpedda daxpedda commented Apr 27, 2023

Currently everything is still converted to RGBA, even if we know which parts to convert. We can figure that out when we address #98.

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ids1024 commented Apr 27, 2023

Ah, I was thinking about converting only the pixels in the damage regions, but I didn't see there was an API that could be used to specify a damage region like this.

@ids1024 ids1024 merged commit d7888ef into rust-windowing:damage Apr 27, 2023
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