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The projects realised for the course VE593-Problem Solving with AI Techniques at the UM-SJTU Joint Institute

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AI-Projects

The projects realised for the course VE593:Problem Solving with AI Techniques at the UM-SJTU Joint Institute.

Prerequisites:

  • Python3.6
  • numpy

The work includes 3 Parts. Along the code the supplementing project report is provided and the project-specific Readme file. Furthermore, I have provided the original problem statement, so that anyone who wants to practice can first try to solve them by themselfes.

On high level the projects include:

  1. Search Algorithms

1.1. Implementation of the following algorithms:

  • Breadth-First Search
  • Uniform-Cost Search
  • Depth-First Search
  • Depth-Limited Search
  • Iterative-Deepening Search
  • A*
  • Monte-Carlo Tree Search

1.2.

  • implementation of the game Clickomania
  • application of two search algorithms to solve the game
  1. Bayesian Networks

2.1. Structure and Parameter Learning

  • implementation of K2 Algorithm with two scoring functions (original score and Bayesian Information Criterion)
  • experiments performed with two datasets

2.2. Inference (partially unstable solution)

  • implementation of Variable Elimination to get a probability for an occurence of a query
  • application to the two datasets
  1. ANN

3.1. ANN Implementation

  • training allowed with L1 and L2 regularization, and different activation functions for each layer
  • Feed-forward (returns all results from applying the linear function and the corresponding activation function for every layer)
  • Inference (returns the final activation result)
  • Back-Propagation

3.2. Application to MNIST

  • includes hyper-parameters tuning, experimental results can be found in the report

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The projects realised for the course VE593-Problem Solving with AI Techniques at the UM-SJTU Joint Institute

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