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Should we add a lock file for sender? Say sender takes > 1 minute to send all items which it has collected, and another sender is spawned. We dont want it trying to send stuff which the previous sender is about to send! Should maybe have each one create a lock file, and if one is in progress the second one isnt spawned
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ready for testingThis issue has been fixed and is ready for testingThis issue has been fixed and is ready for testing