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Redesign platformer runner as an original neon astronaut character#322

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smcga wants to merge 2 commits intomainfrom
codex/replace-platformer-character-with-original-icon
Open

Redesign platformer runner as an original neon astronaut character#322
smcga wants to merge 2 commits intomainfrom
codex/replace-platformer-character-with-original-icon

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@smcga
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@smcga smcga commented Apr 7, 2026

Motivation

  • Replace the existing Sonic-like cobalt/quill runner silhouette with a new original character to avoid resemblance to existing IP while keeping an equally iconic visual identity.
  • Update effect metadata and documentation so the effect catalog and generated docs reflect the new mascot concept.

Description

  • Replaced the runner sprite implementation in src/renderer/effects/platformerScroll.ts by changing the color palette (RUNNER_COLORS) and rebuilding buildRunnerSprite parts to produce a neon astronaut (helmet, visor, antenna, gauntlets, jetpack fin, boots) while preserving existing animation and deterministic layout.
  • Adjusted sprite part names and coordinates (e.g. helmet-front, antenna-tip, gauntlet-front, boot-front) and retained the shadow and movement math so visual behavior remains consistent.
  • Updated unit tests in src/renderer/effects/platformerScroll.test.ts to assert the new part names and palette colors and to continue verifying animated limb movement and color usage.
  • Updated manifest and docs text in src/renderer/effects/manifest/platformerScroll.manifest.ts, regenerated docs/effects.md, and updated the README effect catalog entry to describe the neon astronaut mascot.

Testing

  • Ran npm run docs:effects and successfully regenerated docs/effects.md.
  • Ran npm run docs:check which executed the docs tests and passed (all checks succeeded).
  • Ran npx vitest run src/renderer/effects/platformerScroll.test.ts and all platformerScroll unit tests passed (9 tests passed).

Codex Task

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vercel Bot commented Apr 7, 2026

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Project Deployment Actions Updated (UTC)
codexperimental Ready Ready Preview, Comment Apr 7, 2026 7:25pm

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