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This repository was archived by the owner on Dec 18, 2023. It is now read-only.
When I add an Object to a player via playerAddConstructAction I can give this action a name. When I than open Ace interaction menu I see the proper name. Then I construct the object and deconstruct it again. Now the action in the menu is not the name I gave it in first place but "Baue [classname] auf". The name should be consistent.