1.16.5 Fabric#33
Conversation
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Nice work! Will test it out soon. |
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need to fix some merge issues first still |
…moved the pushMatrix
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Seems to be working again now, QuakeClientPlayer seemed to have completely broken post merge so I copy and pasted my old version. |
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Looks like there's still some stuff to work out with water movement (the same stuff I haven't figured out how to solve):
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Should be better now |
Adds GitHub Action that compiles every commit and releases artifacts if successful.
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Hey, whats up with this PR? |
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Sharking is still not working the same as it was in previous versions. What I should probably do is just scratch sharking for the initial port and just release something; the sharking stuff probably needs a complete rewrite at this point. |
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This would be awesome! I think sharking is something important but I would just sacrifice it for an initial release. Also I would love to see if the mod works in 1.17 as well. Fabric is already out. :D P.S.: Thanks for the mod! ❤️ |
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To avoid server crashing at startup, add @Environment(EnvType.CLIENT) to ModQuakeMovement.drawSpeedometer() to the method signature. |
Fixes #32
Fixes #31
Fixes #26 (Also fixes Slow Falling)
Related #21