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281 changes: 281 additions & 0 deletions lib/node_modules/@stdlib/blas/ext/base/saxpb/README.md
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<!--

@license Apache-2.0

Copyright (c) 2026 The Stdlib Authors.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

-->

# saxpb

> Multiply each element in a single-precision floating-point strided array by a scalar constant and add a scalar constant to each result.

<section class="usage">

## Usage

```javascript
var saxpb = require( '@stdlib/blas/ext/base/saxpb' );
```

#### saxpb( N, alpha, beta, x, strideX )

Multiplies each element in a single-precision floating-point strided array `x` by a scalar constant `alpha` and adds a scalar constant `beta` to each result.

```javascript
var Float32Array = require( '@stdlib/array/float32' );

var x = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ] );

saxpb( x.length, 5.0, 3.0, x, 1 );
// x => <Float32Array>[ -7.0, 8.0, 18.0, -22.0, 23.0, 3.0, -2.0, -12.0 ]
```

The function has the following parameters:

- **N**: number of indexed elements.
- **alpha**: first scalar constant.
- **beta**: second scalar constant.
- **x**: input [`Float32Array`][@stdlib/array/float32].
- **strideX**: stride length.

The `N` and stride parameters determine which elements in the strided array are accessed at runtime. For example, to multiply every other element by `alpha` and add `beta`:

```javascript
var Float32Array = require( '@stdlib/array/float32' );

var x = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ] );

saxpb( 4, 5.0, 3.0, x, 2 );
// x => <Float32Array>[ -7.0, 1.0, 18.0, -5.0, 23.0, 0.0, -2.0, -3.0 ]
```

Note that indexing is relative to the first index. To introduce an offset, use [`typed array`][mdn-typed-array] views.

```javascript
var Float32Array = require( '@stdlib/array/float32' );

// Initial array...
var x0 = new Float32Array( [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ] );

// Create an offset view...
var x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element

// Multiply every other element by 5.0 and add 3.0...
saxpb( 3, 5.0, 3.0, x1, 2 );
// x0 => <Float32Array>[ 1.0, -7.0, 3.0, -17.0, 5.0, -27.0 ]
```

#### saxpb.ndarray( N, alpha, beta, x, strideX, offsetX )

Multiplies each element in a single-precision floating-point strided array `x` by a scalar constant `alpha` and adds a scalar constant `beta` to each result using alternative indexing semantics.

```javascript
var Float32Array = require( '@stdlib/array/float32' );

var x = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ] );

saxpb.ndarray( x.length, 5.0, 3.0, x, 1, 0 );
// x => <Float32Array>[ -7.0, 8.0, 18.0, -22.0, 23.0, 3.0, -2.0, -12.0 ]
```

The function has the following additional parameters:

- **offsetX**: starting index.

While [`typed array`][mdn-typed-array] views mandate a view offset based on the underlying buffer, the offset parameter supports indexing semantics based on a starting index. For example, to access only the last three elements:

```javascript
var Float32Array = require( '@stdlib/array/float32' );

var x = new Float32Array( [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ] );

saxpb.ndarray( 3, 5.0, 3.0, x, 1, x.length-3 );
// x => <Float32Array>[ 1.0, -2.0, 3.0, -17.0, 28.0, -27.0 ]
```

</section>

<!-- /.usage -->

<section class="notes">

## Notes

- If `N <= 0`, both functions return the strided array unchanged.

</section>

<!-- /.notes -->

<section class="examples">

## Examples

<!-- eslint no-undef: "error" -->

```javascript
var discreteUniform = require( '@stdlib/random/array/discrete-uniform' );
var saxpb = require( '@stdlib/blas/ext/base/saxpb' );

var x = discreteUniform( 10, -100, 100, {
'dtype': 'float32'
});
console.log( x );

saxpb( x.length, 5.0, 3.0, x, 1 );
console.log( x );
```

</section>

<!-- /.examples -->

<!-- C interface documentation. -->

* * *

<section class="c">

## C APIs

<section class="intro">

</section>

<!-- /.intro -->

<section class="usage">

### Usage

```c
#include "stdlib/blas/ext/base/saxpb.h"
```

#### stdlib_strided_saxpb( N, alpha, beta, \*X, strideX )

Multiplies each element in a single-precision floating-point strided array by a scalar constant and adds a scalar constant to each result.

```c
float x[] = { 1.0f, 2.0f, 3.0f, 4.0f };

stdlib_strided_saxpb( 4, 5.0f, 3.0f, x, 1 );
```

The function accepts the following arguments:

- **N**: `[in] CBLAS_INT` number of indexed elements.
- **alpha**: `[in] float` first scalar constant.
- **beta**: `[in] float` second scalar constant.
- **X**: `[inout] float*` input array.
- **strideX**: `[in] CBLAS_INT` stride length for `X`.

```c
void stdlib_strided_saxpb( const CBLAS_INT N, const float alpha, const float beta, float *X, const CBLAS_INT strideX );
```

#### stdlib_strided_saxpb_ndarray( N, alpha, beta, \*X, strideX, offsetX )

Multiplies each element in a single-precision floating-point strided array by a scalar constant and adds a scalar constant to each result using alternative indexing semantics.

```c
float x[] = { 1.0f, 2.0f, 3.0f, 4.0f };

stdlib_strided_saxpb_ndarray( 4, 5.0f, 3.0f, x, 1, 0 );
```

The function accepts the following arguments:

- **N**: `[in] CBLAS_INT` number of indexed elements.
- **alpha**: `[in] float` first scalar constant.
- **beta**: `[in] float` second scalar constant.
- **X**: `[inout] float*` input array.
- **strideX**: `[in] CBLAS_INT` stride length.
- **offsetX**: `[in] CBLAS_INT` starting index.

```c
void stdlib_strided_saxpb_ndarray( const CBLAS_INT N, const float alpha, const float beta, float *X, const CBLAS_INT strideX, const CBLAS_INT offsetX );
```

</section>

<!-- /.usage -->

<section class="notes">

</section>

<!-- /.notes -->

<section class="examples">

### Examples

```c
#include "stdlib/blas/ext/base/saxpb.h"
#include <stdio.h>

int main( void ) {
// Create a strided array:
float x[] = { 1.0f, -2.0f, 3.0f, -4.0f, 5.0f, -6.0f, 7.0f, -8.0f };

// Specify the number of indexed elements:
const int N = 8;

// Specify a stride:
const int strideX = 1;

// Multiply each element by a constant and add a constant:
stdlib_strided_saxpb( N, 5.0f, 3.0f, x, strideX );

// Print the result:
for ( int i = 0; i < 8; i++ ) {
printf( "x[ %i ] = %f\n", i, x[ i ] );
}
}
```

</section>

<!-- /.examples -->

</section>

<!-- /.c -->

<!-- Section for related `stdlib` packages. Do not manually edit this section, as it is automatically populated. -->

<section class="related">

</section>

<!-- /.related -->

<!-- Section for all links. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->

<section class="links">

[mdn-typed-array]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray

[@stdlib/array/float32]: https://github.com/stdlib-js/stdlib/tree/develop/lib/node_modules/%40stdlib/array/float32

<!-- <related-links> -->

<!-- </related-links> -->

</section>

<!-- /.links -->
103 changes: 103 additions & 0 deletions lib/node_modules/@stdlib/blas/ext/base/saxpb/benchmark/benchmark.js
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/**
* @license Apache-2.0
*
* Copyright (c) 2026 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

'use strict';

// MODULES //

var bench = require( '@stdlib/bench' );
var uniform = require( '@stdlib/random/array/uniform' );
var isnanf = require( '@stdlib/math/base/assert/is-nanf' );
var pow = require( '@stdlib/math/base/special/pow' );
var format = require( '@stdlib/string/format' );
var pkg = require( './../package.json' ).name;
var saxpb = require( './../lib/saxpb.js' );


// VARIABLES //

var options = {
'dtype': 'float32'
};


// FUNCTIONS //

/**
* Create a benchmark function.
*
* @private
* @param {PositiveInteger} len - array length
* @returns {Function} benchmark function
*/
function createBenchmark( len ) {
var x = uniform( len, -10.0, 10.0, options );
return benchmark;

/**
* Benchmark function.
*
* @private
* @param {Benchmark} b - benchmark instance
*/
function benchmark( b ) {
var y;
var i;

b.tic();
for ( i = 0; i < b.iterations; i++ ) {
y = saxpb( x.length, 1.01, 2.0, x, 1 );
if ( isnanf( y[ i%x.length ] ) ) {
b.fail( 'should not return NaN' );
}
}
b.toc();
if ( isnanf( y[ i%x.length ] ) ) {
b.fail( 'should not return NaN' );
}
b.pass( 'benchmark finished' );
b.end();
}
}


// MAIN //

/**
* Main execution sequence.
*
* @private
*/
function main() {
var len;
var min;
var max;
var f;
var i;

min = 1; // 10^min
max = 6; // 10^max

for ( i = min; i <= max; i++ ) {
len = pow( 10, i );
f = createBenchmark( len );
bench( format( '%s:len=%d', pkg, len ), f );
}
}

main();
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