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Usage
taggon edited this page May 25, 2011
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The node-gd lets you create an image using GD graphic library. You should load the module by require() before you use it.
var gd = require('gd');All functions were derived from GD library. For example, createFromPng() is originated from gdImageCreateFromPng(). Some functions such as openPng(), openGif() and saveJpeg() support asynchronous I/O. To get use asynchronous I/O, you must pass a callback function as a last argument.
Here is a short example:
var gd = require('gd');
// Asynchronous I/O
gd.createFromPng("path/to/image.png",
function(img){ // Pass a callback function to load async
var color = img.colorAllocate(255, 0, 0); // allocate red color
img.line(0, 0, 100, 50, color); // draw red line from (0, 0) to (100, 50)
// Pass a callback function to save async
img.saveGif("path/to/image2.gif", gd.noop); // noop is a null function
});
// Synchronous I/O
var jpeg = gd.createFromJpeg("path/to/image.jpg");
var thumb = gd.createTrueColor(
Math.floor(jpeg.width/2),
Math.floor(jpeg.height/2)
);
jpeg.copyResampled(
thumb,
0, 0,
0, 0,
thumb.width, thumb.height,
jpeg.width, jpeg.height
);
// second argument means jpeg quality
thumb.saveJpeg("path/to/image_thumb.jpg", 80);