Boids is a flocking simulation - A number of individual entities are simulated via the application of simple rules. Large-scale group behaviour emerges within the simulation, as the boids flock together, turn in sync, and fly around the screen.
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Boids is a flocking simulation - A number of individual entities are simulated via the application of simple rules. Large-scale group behaviour emerges within the simulation, as the boids flock together, turn in sync, and fly around the screen.