General 4×4 transfer-matrix method (TMM) for optical simulations of isotropic and anisotropic multilayer structures. C++ core with Python bindings.
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Updated
Apr 14, 2026 - Python
General 4×4 transfer-matrix method (TMM) for optical simulations of isotropic and anisotropic multilayer structures. C++ core with Python bindings.
Domain-agnostic recursive simulation engine implementing coherence-preserving, observer-constrained feedback across physical and symbolic substrates, originating in birefringent optics under a Codex-symmetric / asymmetric architecture.
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