Native Rust runtime for adversarial extension workloads with deterministic replay, cryptographic decision receipts, and fleet-scale containment.
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Updated
Feb 25, 2026 - Rust
Native Rust runtime for adversarial extension workloads with deterministic replay, cryptographic decision receipts, and fleet-scale containment.
Forkline is a replay-first tracing and diffing library for agentic AI workflows that lets you deterministically reproduce, fork, and compare agent runs to find exactly where behavior diverged.
Blanc Quant LOB Engine (Original) is a C++20 synthetic microbenchmark focused on loop and memory performance—not a full market replay/matching engine. It uses synthetic data, computes FNV-based digests for basic validation, and emits limited telemetry. BQL 2.0 (Patent-Pending) is the production system: real ITCH market-data replay and etc.
A reusable workflow engine that executes workflows defined in JSON, with deterministic replay and an event log.
AIΩN Foundations Paper II – WARP Graphs: Canonical State Evolution and Deterministic Worldlines
Spec‑first, replayable agent coordination engine with append‑only traces, determinism, and 2026‑ready engineering practices.
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