A visual tool to aid engineers with the design process for mechanisms, cams, and gears.
-
Updated
May 30, 2025 - Python
A visual tool to aid engineers with the design process for mechanisms, cams, and gears.
Decentralized Reinforcment Learning: Global Decision-Making via Local Economic Transactions (ICML 2020)
Small Profits and Quick Returns: An Incentive Mechanism Design for Crowdsourcing under Continuous Platform Competition,
An open-source framework for the modeling, simulation and visualization of constrained multi-body systems.
Python implementation of deferred acceptance algorithm for school choice problem
This repository analyses Strategic form games for N-player calculating various Equilibrium's, Calculate MSNE for 2-Player strategic form and zero sum game, Also contains algorithm for N-player finite Mechanism design to check if social choice function is SDSE, Ex-Post-efficient and Non-dictatorial.
[AAMAS 2023] Bilevel Entropy based Mechanism Design for Balancing Meta in Video Games
Implementation of the Gale-Shapley (also known as deferred acceptance) and Top Trading Cycle (TTC) algorithms for 2-sided matching
Determinism: Bit-identical outputs under identical inputs, configuration, and execution environment.
Simulate the RSD (Random Serial Dictatorships) algorithm.
Multi-agent simulation of a public goods game with trust dynamics and reinforcement learning
Generalized Dynamical Systems — typed compositional specifications for complex systems
Solve for rigid body degrees of freedom with the theory of kinematic constraint (aka exact constraint).
Design and Simulation of a sorting manipulator.
Mechanism-design simulator for crowd labeling: peer-truth scoring incentivizes truthful reports and boosts accuracy over majority vote. Reproducible plots, tests, and a Streamlit demo.
Computational game theory toolkit — Nash equilibrium solver (LP + support enumeration), replicator dynamics simulation, ESS analysis, backward induction, and VCG mechanism design implementations.
New voting methods, some of which pass combinations of properties not known to be passed by any others.
Analysis of using dream option in campus placements
This repository contains resources about my optional master semester research project performed with the Sycamore lab at EPFL. We studied mechanism design and preferential bayesian optimization for the maximization of unknown welfare functions.
MARL research project, based on the famous board game "Scotland Yard".
Add a description, image, and links to the mechanism-design topic page so that developers can more easily learn about it.
To associate your repository with the mechanism-design topic, visit your repo's landing page and select "manage topics."