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70 changes: 70 additions & 0 deletions KNOWN.md
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,76 @@ Look for the line containing `"name": "m_iNumScientists", "kind": "IntProperty",

Look for the line containing `"name": "m_iNumEngineers", "kind": "IntProperty",` and change the number after `"value":` to the desired number of engineers.

# Research

The research unlocks are found in the m_arrResearched array. They are represented by a binary switch (0 = not researched | 1 = researched). The following array elements have been identified within Enemy Within:

|Element Number|Description|
|----|----|
|1|Unknown|
|2|Xeno-Biology|
|3|Arc Thrower|
|4|Outsider Shard|
|5|Unknown|
|6|New Fighter Craft|
|7|Sectoid Commander Autopsy|
|8|Hyperwave Communication|
|9|Ethereal Device|
|10|Weapon Fragments|
|11|Alien Materials|
|12|Experimental Warfare|
|13|Elerium|
|14|Meld Recombination|
|15|Psi Armor|
|16|Carapace Armor|
|17|Skeleton Suit|
|18|Titan Armor|
|19|Ghost Armor|
|20|Archangel Armor|
|21|Beam Weapons|
|22|Precision Lasers|
|23|Heavy Lasers|
|24|Plasma Pistol|
|25|Light Plasma Rifle|
|26|Plasma Rifle|
|27|Heavy Plasma|
|28|Plasma Sniper|
|29|Alloy Cannon|
|30|Plasma Cannon|
|31|Fusion Lance|
|32|Guided Fusion Launcher|
|33|Alien Nav Computer|
|34|UFO Power Source|
|35|EMP Cannon|
|36|Interrogate Sectoid|
|37|Interrogate Floater|
|38|Interrogate Muton|
|39|Interrogate Sectoid Commander|
|40|Interrogate Berserker|
|41|Interrogate Thin Man|
|42|Interrogate Heavy Floater|
|43|Interrogate Muton Elite|
|44|Interrogate Ethereal|
|45|Sectoid Autopsy|
|46|Floater Autopsy|
|47|Thin Man Autopsy|
|48|Muton Autopsy|
|49|Chryssalid Autopsy|
|50|Unknown|
|51|Cyberdisk Autopsy|
|52|Berserker Autopsy|
|53|Heavy Floater Autopsy|
|54|Muton Elite Autopsy|
|55|Drone Autopsy|
|56|Sectopod Autopsy|
|57|Ethereal Autopsy|
|58|Mechtoid Autopsy|
|59|Seeker Autopsy|
|60|Unknown|
|61|Unknown|



# Items

Most of the items (Weapons, Alloys etc.) are located in an array called **m_arrItems**. To modify the quantity of a given item, change the associated array element number to the desired quantity. The following array elements have been identified within Enemy Unknown:
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