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Joining and disconnecting handling #73

@adamgulde

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@adamgulde

When a player joins and disconnects at any time, this is not handled in banker.py

  1. Run banker.py with some multi-player unittest. Run player.py for the appropriate number of players, without -debug arg
  2. In the player.py runtime (on command line, on Terminals screen) the player not in the gameboard, ctrl-c or type exit (this will terminate the python runtime for the player.py instance)
  3. When it gets to be that player's turn, banker will crash.

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    MVPRequired for minimum viable product (ideal deadline: Dec. 11)bugSomething isn't working correctly or something crashes the programeasyGood for newcomersmediumSimple enough issue but probably overlooked during initial development.

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