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22 changes: 20 additions & 2 deletions src/game/Objects/Player.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -21466,6 +21466,12 @@ void Player::SetControlledBy(Unit* pWho)

bool Player::ChangeRace(uint8 newRace)
{
uint8 oldRace = GetRace();
uint8 pClass = GetClass();
uint8 gender = GetGender();
uint8 team = GetTeam();
Powers powertype = GetPowerType();

if (IsSavingDisabled() || IsBot())
{
sLog.Out(LOG_BASIC, LOG_LVL_ERROR, "Cannot change race of bot or temporary character!");
Expand All @@ -21476,7 +21482,6 @@ bool Player::ChangeRace(uint8 newRace)
if (!info)
return false;

uint8 oldRace = GetRace();
bool bChangeTeam = (TeamForRace(oldRace) != TeamForRace(newRace));

m_saveDisabled = true;
Expand All @@ -21486,11 +21491,19 @@ bool Player::ChangeRace(uint8 newRace)
return false;
}

ResetSpells();

// Change the race
SetByteValue(UNIT_FIELD_BYTES_0, UNIT_BYTES_0_OFFSET_RACE, newRace);
LearnDefaultSpells();

SetFactionForRace(newRace);
SetFloatValue(OBJECT_FIELD_SCALE_X, ((newRace == RACE_TAUREN) ? 1.3f : 1.0f));
SetUInt32Value(UNIT_FIELD_BYTES_0, ((newRace) | (pClass << 8) | (gender << 16) | (powertype << 24)));
SetUInt32Value(UNIT_FIELD_DISPLAYID, gender == GENDER_MALE ? info->displayId_m : info->displayId_f);
SetUInt32Value(UNIT_FIELD_NATIVEDISPLAYID, gender == GENDER_MALE ? info->displayId_m : info->displayId_f);
SetUInt32Value(PLAYER_BYTES, 1 | (1 << 8) | (1 << 16) | (1 << 24));
SetUInt32Value(PLAYER_BYTES_2, (1) | (0x02 << 24));
SetByteValue(PLAYER_BYTES_2, 2, 7); // keep bank tabs

if (!ChangeReputationsForRace(oldRace, newRace))
{
Expand All @@ -21512,6 +21525,11 @@ bool Player::ChangeRace(uint8 newRace)
RemoveSpellsCausingAura(SPELL_AURA_MOUNTED);

// Save with the new race
SetHealth(GetMaxHealth());

SetPower(POWER_MANA, GetMaxPower(POWER_MANA));
SetPower(POWER_RAGE, 0);
SetPower(POWER_ENERGY, GetMaxPower(POWER_ENERGY));
m_saveDisabled = false;
SaveToDB();
m_saveDisabled = true;
Expand Down