HYWE is a browser-based design sandbox where structured intent metamorphoses into amorphous spatial configurations.
Hygrid Woven Ensemble
Hywe is founded on the idea that spatial reasoning can be expressive and computational without imitating architectural software norms. It encourages a form of design thinking where abstract, bubble-like intent guides the creation of layouts, using a logic-native, procedural approach. Every aspect of the system, from interactivity to structure, has been built from scratch to reflect this paradigm.
At its core, Hywe challenges the assumption that digital tools must replicate conventional processes. Instead, it treats computation as a generative partner in design, turning intuition into structured, procedural relationships. This approach enables a dialogue between spatial logic and creative agency, supporting designs that are both analytical and expressive.
Open Hywe in your browser — No installation or Sign-in required
- Design-driven spatial flow editor
- 2D layouts visualized with SVG
- 3D extrusions rendered using WebGL
- Inline editing of space names and sizes
- Dynamic, logic-driven layout evolution in real time
- No backend required as all computation runs in-browser
- Supports nested and non-linear spatial constructs
- Language: F#
- Frontend: Bolero (Blazor for F#)
- Rendering: SVG (2D) + WebGL (3D)
- Runtime: WebAssembly
This project is a research prototype. Hywe is under active development, evolving as its design logic and computational experiments expand. Features, workflows, and internal architecture may change over time.
This project is licensed under the MIT License.

