Skip to content

Conversation

@sevear
Copy link

@sevear sevear commented Jan 5, 2013

Add round(x)/round(y) at the end of calculating the origin of arrow to avoid blurring drawing.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant