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A Voxel engine for Unity and SteamVR

VRoxel is an experimental voxel engine for building VR games with Unity and SteamVR.

Examples

Grabbing voxels - https://gfycat.com/immediateharmoniousiraniangroundjay

Pathfinding for 5k agents - https://gfycat.com/goodcreamycassowary

Running the demo

  1. clone the repository to your local machine
  2. open the project with Unity version 2019.3 or greater
  3. Add any scene from the Assets\Scenes folder into the scene hierarchy
  4. Run in edit mode or build and run (Ctrl+B)

Exporting VRoxel to a package

  1. Load the VRoxel project in Unity
  2. Select Assets > Export Package
  3. Deselect Editor and Scenes folders
  4. Make sure the VRoxel folder and all subfolders are selected
  5. Click the Export button, choose a file location, and save.

Importing VRoxel into a Unity project:

  1. Select Assets > Import Package > Custom Package
  2. Open the VRoxel.unitypackage from your local machine
  3. Import all or parts of VRoxel into the project

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Voxel engine for Unity and SteamVR

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